Yeah, I had to really put a lot of work into Zack's belt buckle to make sure it looks fine.
Sorry I've been a bit busy lately, haven't really done anything, tbh, I've had a bit of a burnout after putting so much effort into the project.
I want to work on Zack's low poly textures a bit so I think you should refrain from working on it or porting it to other characters just yet. I've already fixed some issues:
-white spot on shoulder
-black spot on belt
-hair is perfect desaturated
-weird wrinkle on pants I just don't like
-belt is black, not a navy color
-shirt is the exact same as high-poly texture so the major vertical lines are there
Ignore the shoulder plate and shoe zippers, I'm going to port your stuff over to it.
Also, note to self, these are the textures to work on to check how it looks in-game:
Zack 2nd class short hair: 00000000116307afd63b6918
Zack 1st class short hair: 000000004bb54918143ed1fb
Zack 1st class long hair: 000000007b05a244365a33e0
I wouldn't put too much effort into the Materia Room, I never go in there during my playthroughs.
I took the supply pods off WIP, but I'm going to add the keyboard and monitor:
They just look really bad. I also think the monitor should have a new interface because it takes me out of the experience a bit when I see a monitor but nothing on it is readable or makes sense. If you'd like to work on it, feel free (a Shinra logo should probably be on it too).