Author Topic: Gameplay Tweaks Mod Enemy MP and damage modifier  (Read 381 times)

Kevinhb7p

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Gameplay Tweaks Mod Enemy MP and damage modifier
« on: 2025-03-23 15:41:11 »
Hi.
I'm enjoying a playthrough of FF7 with the gameplay tweaks mod, setting the enemy HPx5 and Speedx20. I wanted to try it to experience the vanilla combat but with more difficulty (after trying the other difficulty mods). A problem that I encountered is that enemies are left without MP too fast because they have more turns and the battles are longer because of the HP. Also, a Enemy damage multiplier could be pretty nice, but I don't know if it's possible.
It's possible to add this features?
Also, enemy lv99 will only add a little to the damage and hit% calculations right? Because I don't think that the enemies have a lvl growth table. I activated the enemies to lv99 and I don't feel a difference.
Thanks!
« Last Edit: 2025-03-23 15:44:25 by Kevinhb7p »