@Robo
Not to worry, I'll change the bribe fee to something less pretentious.
So that Goblin in Gongaga just used a move that ejected my party, causing the game to crash.
"An unknown exception has occured."
I'll remove the attack and replace it with something else.
So...I just got the Key to Sector 5, walked onto the playground where Aerith talks about Zach, and...there's a Counter Attack materia.
I spent all of Disc 2 on 1.4 trying to find a Counter Attack materia until I eventually realized I had to spend two nights Chocobo racing/breeding to get one (then managed to get 2 at the exact same time).
Please tell me this materia wasn't here the whole time, trolling me, and I just missed it. I will feel much better if this was just added.
It was there the entire time.It spawns there on Disc 2/3 only.
Rolled through most of Midgar on arrange, some cool stuff. Especially liked the twists on each boss battle. Not sure if this is a bug or intentional, but I noticed that when fighting the thousand gunner + friends in the elevator, the battle background was different (I think it was Midgar Disc 3). Guessing this could just be a factor of space. Otherwise it seems to be working very smoothly. Stuck on Barbicante for the time being, which I think is massively harder than anything fought up to that point.
I changed the battle background, dunno if it's in the current patch or not.
I'm going to do adjustments for Barbariccia, I don't think boss power/HP takes the drain HP + confuse into account so the battle is going on much longer than intended.
Does anyone remember what you get for 120+ rating on the boat ceremony sendoff in junon ?
Just wondering if I missed something special.
Rune Armlet I think; it blocks Silence and has four unlinked 2x Growth slots on it.
I was about the same even higher. Def overleveld
Thinking of doing a challenge run on arrange some point (doing normal now). Game got so easy after the rank ups.
Something may or may not happen if you beat the game without using Rank UP a single time (you can visit the Rank screen safely, just don't 'make a deal').
Did everyone got 2 rank ups for Cait Sith as soon as he joins ? I'm asking cause I had two, while Cloud barely had his second and all other members only had one and were only halfway to the second. I didn't overfarm nor rush, I think I had an average number of fights but I still prefer to ask.
Also during Dyne fight for some reasons at a point Barret attacked twice in a row.
-> Barret ATB full
-> Select Attack command
-> Before Barret attacks, Dyne use Psych up
-> Barret fires twice
It seems like Psych up triggered a counterattack while it doesn't deal damage.
I set Dyne's speed so that Barret could get 2 turns (usually) for each of Dyne's turns; can't remember if this depended on Haste/Slow or not. Psyche Up should only be used as a counter to Poison, and only used once at that. Was he spamming it?
As for Ranks, later characters join with some ranks already available.
I'd say you are quite "rushed" compared to some
I had the same thing happen, think its normal.
I had 7/8 when Cid joined on cloud, needless to say Cid isn't very powerful right now with his 3 ranks
7/8 by Rocket Town? That's madness.
I think Godo and Staniv broke somehow.
Staniv only opened with blinding himself and then attacking once. Near death he casts Berserk on himself and Yuffie and starts attacking with auto attacks with high damage like he should. Too bad he did it so late that he only attacked once before dying.
Godo doesn't attack after switching faces. If you are lucky he keeps switching them without ever attacking. In my fight against him he used only 6 attacks because he kept switching faces without doing anything. Serpent Sword -> HP Drain -> MP Drain -> Aqualung -> Slow -> Lagomorph -> dying to auto attack spam. At times I was able to attack ~16 times before he finally decided to attack, thanks to Haste and Slow.
Edit:
The Powersoul Keeper didn't drop the Powersoul and didn't cast Trine. He was armored and used laserbeams to attack and the background wasn't a cave. Did I fight the correct Powersoul Keeper?
That's disappointing about Godo; I redid his AI and thought I had it all working. I'll check it again and see if I can spot the weakness in it. Staniv I'm not sure about, I don't think his changed too much. I'll change the background of Armour Keeper as well, it's supposed to be the cave (was probably the sewer, as it used to be a Dark Cave boss).
Materia caves bosses were fun, same with the battles at the Battle round, specially the last boss of the special round. Good job !
Dark cave is cool but for some reason the battle against the soldier in the church does not happen, they disapear after 2 seconds and I can't move further. Maybe it's link to the fact that Aeris vanished from my game after the north crater.
In Arrange, you fight Armourer Keeper instead in Mt Nibel.
Yeah, the Church segment in DK isn't supposed to happen at all if Aeris isn't around. They vanish after two seconds due to the dodgy way that field screen was set up originally; the group that handles placement etc. isn't being done on initiation like it usually is with other fields so you can see them being 'shuffled' into their correct locations as it runs through conditionals for which event set-up to use. You can see it in the original game when returning with the Sector Gate key, the two kids will be quickly relocated from their default locations to their correct positions.