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Messages - tifasimp

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FF7 Tools / Re: [PS/PC] FF7 Steam Translation to FF7 PS1
« on: 2022-02-02 17:55:10 »
It does work! thank you very much! This is now THE way to play FF7 on PSX imo.  :-D

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FF7 Tools / Re: [PS/PC] FF7 Steam Translation to FF7 PS1
« on: 2021-10-16 02:03:56 »
Sorry to be a bother, but I decided to play disc 2 again from start to finnish with the last patch to see if it worked, and well... While I found no problems at the Undersea Mako Reactor, by the time I reached Shinra Sector 8 the glitch gremlin had striked again. =(

Maybe fixing the Undersea Mako Reactor area reintroduced the bug latter in the game? Or maybe I was supposed to apply both patches? I only managed to grab "Disc 2 b2", I missed "Disc 2 b1" *scratches head*




Memory card file just in case.
https://www101.zippyshare.com/v/nkAHcCuN/file.html

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FF7 Tools / Re: [PS/PC] FF7 Steam Translation to FF7 PS1
« on: 2021-08-22 02:34:55 »
Apologies. It was silly of me to not at least include the names of the areas I was talking about. :P

The above poster is right, the first pic is from the Undersea Mako Reactor. Here's a memory card file from the previous save point in case it's still needed.

https://www72.zippyshare.com/v/wwtj4Xds/file.html

And btw, thank you for all your work on this patch!

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FF7 Tools / Re: [PS/PC] FF7 Steam Translation to FF7 PS1
« on: 2021-04-27 19:23:04 »
Dunno if this has been discussed elsewhere, But here are some issues I've found with this patch.

In Disc 2, I cannot go through that door, the game hangs and I get a black screen.


Also in Disc 2, a similar result going down that ladder, this time with a garbled screen on the other side.


In both cases I switched to the original version, navigated my way to the next available save point and then switched back to this patch. After that I was able to beat the game no problem. But keep in mind I didn't do everything. I just went from beginning to end as fast I could, so I don't know if there are other issues in other places.

Dunno how this can be related to the translation since there is no text in those areas, but there you go. Hopefully this can be fixed.

I tested this with the Bettle Mednafen and Duckstation cores on RetroArch. I didn't test it on standalone versions or real hardware.

Edit: Forgot to say but the other thing to fix, if possible, is the button names, so you don't get things like: "Switch", "PageUp", "PageDn".


Regards.

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