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FF8 Tools / Re: [FF8PC/PSX] kernel.bin data editor - Doomtrain (v1.0.1)
« on: 2017-09-02 20:29:37 »
Looking through this, it looks like there's not a way to add items to the list of battle items. Is that as simple as changing a byte somewhere in a given item's data structure, or is it hardcoded in some really obtuse way? If it's the former I can do it via hex editor or something when I get around to needing to, the latter might take some more work. I'm not too familiar with FF8's internal workings yet, but I've got some ideas I'm trying to get a sense of feasibility for.
This is fantastic, by the way. Really opens a lot of doors.
This is fantastic, by the way. Really opens a lot of doors.