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FF9 Tools / Re: [PSX/PC] General editor - Hades Workshop (0.41c)
« on: 2020-05-27 15:02:20 »
Awesome, already followed what you told me before you fixed the link.. I did it! I added a formula bases on speed!, i just finished the testing.
First thing was to add a method, cause I saw the STR and MAG formulas also had one, and then had to put it on CalcMain for this to have effect. I took the "unused" ones that appears on the Hades Worskhop list ("unused 78" and so on).
Now I need to mix it with the weapon attack. I know there are formulas for weapon attacks, the issue with them is that they do not count the power on the spell, so it does not matter how much power I add, the damage is about the same.
I was looking into the programming on drain, it seems that they equal the calculated amount for damage to the absorbed caster hp, that way they could put in on one line. I would experiment a little bit to make the same, but instead of absorbing the damage, it just recovers 5% of the caster max hp.
First thing was to add a method, cause I saw the STR and MAG formulas also had one, and then had to put it on CalcMain for this to have effect. I took the "unused" ones that appears on the Hades Worskhop list ("unused 78" and so on).
Now I need to mix it with the weapon attack. I know there are formulas for weapon attacks, the issue with them is that they do not count the power on the spell, so it does not matter how much power I add, the damage is about the same.
I was looking into the programming on drain, it seems that they equal the calculated amount for damage to the absorbed caster hp, that way they could put in on one line. I would experiment a little bit to make the same, but instead of absorbing the damage, it just recovers 5% of the caster max hp.