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Messages - Engezerstorung

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about texture issue, here another one: in the shinra president's desk room (shinra 70th floor), with the "preserved détails" field texture pack, i have some white big square there and there

and another bug: the fight against the zolom snake, i am instead fighting against rufus... (but if i start the game with ff7.exe, so non modded game, i am against zolom, no bug so)

ps: yeah, so, the zolom bug is linked to the menu overhaul, oh and i'm playing the french version of the game, that's maybe because of that (also with this mod, the name of all the elements, materias and stuff is in English)

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okay, no problem, in any cas i can play without my fancy potions model or save point model, that was just to be sure
but yeah, i also think a separate sword on back option would be good, for the peoples whon only want that
thank you for your time ^^

ps: oh yeah, and you should add in the tutorial to put the battles characters models on top of chaos, because they are also erased by the models of chaos (so in the end, the mod do nothing)

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hello, first of all, amazing work, for me who just jump in the ff7 modding thing a mod manager is really helpfull
but i have a tiny problem, related to priority things i think: if i put ChaOS on top of field models (caracters, enemies , and objects) i don't have the field models, ans of i put field models on top i loose the sword on the back
do i have missed an option to solve this problem or the only way to have what i want is to manually mod the game?

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