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Releases / Re: [REL] No Chibis in FMVs
« on: 2014-05-12 18:52:27 »
Downloaded 3 separate times to try and give a review, But every time the archive is corrupt (using windows default zip program)
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if i could only count the times i have replaced XP with a linux distro .... (hint hint)

Original game design is all I care about these days. I don't usually mod anything based off of spin-off series.

Unfortunately due to the way it works right now you probably cannot even delay the issue by making your cache bigger. The specifics of exactly where the cache resides is technically up to your OpenGL implementation but it's safe to assume that it does count towards the 32-bit address space limit. (Which is why setting it any higher than 1GB is regardless a terrible idea)
As far as I know there is no program to extract these models. The models are extra packed in a tmd file one for the story and one for the goldsaucer.
All you need to do is replace the texture png that comes with Reunion with the Xbox controller graphics, and then use Gimp or some other program to fill the alpha channel in black.

You know what, I'll just ship the few fields that were fixed with next installer, if options ticked. leave it with me. Does anyone know exactly which fields were fixed?
You have selected "use playstation buttons" with the normal original game. Playstation buttons only supports Menu Overhaul. I have already solved this for next installer. Vincent can be fixed by using the Steam flevelI suggest everyone get a copy of that really.

)
Yup 8.1b, oh ok that could do it. The battle menu actually worked fine for the first battle after starting the game, but afterwards it loaded like this so that could very well be it.
Cheers. Definitely need seeders....