Congratulations myst6re, I am currently testing your upgrade, first problems:
Some problems to delete all contents of a dlc (also deleting a line if you continue erasing eventually crash)
Some problems also copying content dlc to another (main or any script)
Some problems copying groups (minor)
Problems managing animations that version 1.5.1
In many of these cases makou crash, otherwise it's a great job, very useful to see models and locations in walkmesh, icons to define and differentiate by color groups "label" and "go to label" is really comfortable to use.
Moment of questions haha!
Last espio show onna_1 importing of "psx jap" but it has to be original ID "215", the ideal would be to add the original ID without replacing any file of the game, I could only replace the file.
Unable to import could be added to the original ID?
Imagine that you still have something to work for correct import of layers, think end all ready in next version?
Continuing without knowing what variable explanation why [7] and [15] to be same?
Actually possible can add new arrows in any field correctly?
To end tell one thing, you have created a universal editor fields in this great game, option to import PSX fields be completed I seriously think build a statue haha, but...you ever thinking about adding some function for background animations?
I think if you definitely add option to add new field "ID", is to have everything tools already, except one thing, the only tool that would be something to add new "background animations", knowing that all fields have a lot slots free, could be great!
Thanks newly, nice work myst6re!