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7th Heaven / Re: About Battle Moddle - Weapons in the 7H catalog
« on: 2019-05-13 12:25:18 »
hmm... ok thank you, I'll try to do it like that, but as I said the only mods I'm using and have activated are:
in order first to last:
1. Battle Models - Weapons
2. Filed Models - Objects
3. FF7 NT IRO 1.5 May 2019 (an IRO file he updated that fixed a problem with field models character models missing the changes)
4. Menu - Avatars and Backdrops
this is what I have active for a Profile to Play the New Threat mod and don't know what might be the problem. I guess I'll do what you say about disabling them all and see if the model changes work
Edit: I've found another problem. I deactivated all the mods I got activated, but when i start the game it looks as if I had active mods that should have been deactivated. I don't know what's happening anymore, could it be that 7H is trying to load the mods from the Library tab instead of the Active mods tab? I've tried uninstalling the mods i got there but after uninstalling the mods and then launching the game turns out the mods are still active... I don't know what to do anymore here I'll try a new installation of the game or something again because this is starting to get on my nerves.
Edit 2: I've done a fresh installation of everything, the game, 7th Heaven the patching and everything, only installed and activated the "Battle Models - Weapons" with no other mods on the game... the weapon is still broken so I think the issue is with that particular mod.
Edit 3: Aactual mods installed and active:
Battle Models - Weapons
New Threat mod 1.5 (mencionado arriba)
in order first to last:
1. Battle Models - Weapons
2. Filed Models - Objects
3. FF7 NT IRO 1.5 May 2019 (an IRO file he updated that fixed a problem with field models character models missing the changes)
4. Menu - Avatars and Backdrops
this is what I have active for a Profile to Play the New Threat mod and don't know what might be the problem. I guess I'll do what you say about disabling them all and see if the model changes work
Edit: I've found another problem. I deactivated all the mods I got activated, but when i start the game it looks as if I had active mods that should have been deactivated. I don't know what's happening anymore, could it be that 7H is trying to load the mods from the Library tab instead of the Active mods tab? I've tried uninstalling the mods i got there but after uninstalling the mods and then launching the game turns out the mods are still active... I don't know what to do anymore here I'll try a new installation of the game or something again because this is starting to get on my nerves.
Edit 2: I've done a fresh installation of everything, the game, 7th Heaven the patching and everything, only installed and activated the "Battle Models - Weapons" with no other mods on the game... the weapon is still broken so I think the issue is with that particular mod.
Edit 3: Aactual mods installed and active:
Battle Models - Weapons
New Threat mod 1.5 (mencionado arriba)