Ugh... sorry Renzoru_Kazuno, but that could be so many things.
Well, anyway, finally uploaded a new version. It doesn't have as many things as I wanted to add, but I've been holding the release for too long. Here is the changelog:
-Added 3Ds loading support.
-Added several operations that depend on a given plane:
-Cut the whole model through a plane.
-Make the model symetric.
-Erase everything under the plane.
-Mirror on a given plane (as oposed to the fixed ZY plane used in earlier version).
-Fatten/thin on a given plane (as oposed to the fixed XY plane used in earlier version).
-Adjusted the model rotation to fully use quaternion properly, no more gimbal lock. The animation rotations are still
the same, though.
-Now you can hide groups on a P model. When a group is hidden it can't be affected by any operations on the editor
besides the palletized ones, rotation/translation/panning and the group deletion.
-Killed lots of bugs (you'd think there couldn't be many more after all this time... well, there were).
So what should I add next? Well, this is what i've got on my to do list:
-Export 3Ds.
-Texture coordinates edition.
-Frames interpolation.
Please, keep in mind even though I tried hard, there could be still more bugs left. Specially on the new features. Stay alert.