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Modifying the formula "Master Fist" uses (PC)

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samourai23:
Hello everybody !

I was wondering if anyone could help me about this :

I think the formula that Master Fist uses is one of the funniest, but I'd like to modify it so it's not SO imba (...well kinda)

As everybody knows, it increases the damages using (1+X) where X is one of the following statuses : "Silence"(=1); "Poison"(=1); "Sadness"(=1); "Slow"(=1); "Darkness"(=1); "Near-Death"(=1); "Slow-Numb"(=2); "Death Sentence"(=2)

Well basically, I'd like to change that to this : "Silence"(=1); "Poison"(=1); "Sadness"(=1); "Slow"(=2); "Darkness"(=1); "Berserk"(=2); "Near-Death"(=3); "Slow-Numb"(=2); "Death Sentence"(=2); "Fury"(= -0,25); "Haste"(= -0,5); "Regen"(= -1); "Barr"(= -0,5); "BarrM"(= -0,5); "Reflect"(= -0,25); "Shield"(= -1); "Peerless"(= -2); "Lucky Girl"(= -1)

Expecting, of course, that negative damages won't heal the ennemis but, just do 1 or 0.

I think this is way more fair that way, because even though Master Fist is very fun to use, it gets totally overpowered very fast, just start a fight as a level 99, 255 strength Tifa, and use Curse Ring and Sadness, then use her allies to throw Silence and Poison on her... Now she deals.... Oh yeah, 6 times damages ? If she already deals 8600 damages, she'll easily go over 100.000 with a critical hit, which is easy with 100 luck already.

And that's why I think it'd be quite great to have good statuses to reduce her attacks. And I think the values I chose aren't that bad, since the formula hardly goes under 0, except if you start using too much good statuses, which is exactly the point.


Now that you know what I'd like to do, I hope somebody will help me with it. I know all this stuff is contained in the ff7.exe, but I have absolutely NO idea on how to open it/hack it/extract it and what's more, I don't know how it looks in there so...

I know how to use hexadecimal, that's not much, but that's that.



Thanks to anybody who'll help me with it !

nfitc1:
I can help. I'm tagging this for later. Give me an hour or so.

samourai23:
Eerr... Were you.... actually serious about that ?
Because that's very nice of you :-)

nfitc1:
Yes I  meant it. Unfortunately, I can't find where these multipliers are handled. I thought I had them marked, but I can't find them now.

samourai23:
Aww too bad :( So this means there's no way to have them modified easily ?

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