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Topics - daedrixx2

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Hello everyone. I've found this really weird and situational glitch that affects both Quake 3 and Trickplay's Sinking attack animation. Basically what happens is that when anyone on the battlefield has a status anomaly (I've noticed it with curse ring, but could be anything from sleep to silence) said magical effects show garbage textures that i believe come from menu_us.lgp (btl_win files). I tried everything, removing the upscaled quake files from the magic folder under\mod, using another magic mod, removing every mod, etc.. nothing worked so far. The funny thing is that when no one has a status anomaly the animations play fine, both vanilla and modded. If you request I could try to upload images, or maybe you already know what this is about. I already know aali's driver causes some bugs, but that's the price to pay to have upscaled backgrounds. Thanks to anyone passing by :)

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