Author Topic: So it Finally Arrived  (Read 6253 times)

L. Spiro

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So it Finally Arrived
« on: 2006-12-12 04:02:49 »
http://www.amazon.fr/Mission-Equitation-Recherche-Cheval-dOr/dp/B000JUB88Y/ref=pd_ts_sw_8/402-6526259-7840148?ie=UTF8&s=software
One of my projects.
Congratulations to the whole team—it’s doing great at #8 best-seller for this year in France.
Since I am sure all you boys and girls out there are eager to get your paws on this title, localizations in German and English should be coming soon.


L. Spiro

James Pond

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Re: So it Finally Arrived
« Reply #1 on: 2006-12-12 08:00:45 »
o_O

ChaosControl

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Re: So it Finally Arrived
« Reply #2 on: 2006-12-12 09:01:14 »
It's......a game?!

The Skillster

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Re: So it Finally Arrived
« Reply #3 on: 2006-12-12 12:09:01 »
So was this the big make or break project you mentioned a little while back?
Do you have any screen shots?
You do project work for Mindscape? They are abit ancient now are they not?

ChaosControl

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Re: So it Finally Arrived
« Reply #4 on: 2006-12-12 18:01:04 »


Looks 2000'ish.

L. Spiro

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Re: So it Finally Arrived
« Reply #5 on: 2006-12-12 19:29:03 »
Quote
So was this the big make or break project you mentioned a little while back?
No, that was my other company (Sanuk Software).
This one was by my second company Lumai Prod.
The make-or-break project is for Ubisoft and is a PlayStation Portable game called Guitar Hits.  A search on Google might find you the original Guitar Hits on “PC” (personal computer).

At the time of this game I was working for 3 companies: Sanuk Software, Lumai Prod, and another company doing voices for a Thai learning CD.



Quote
Do you have any screen shots?
->
Quote
Looks 2000'ish.
What you found was a beta shot from before the release of the game, however the actual release shots won’t look too much better.
This game was meant for little girls and we used the Torque engine (as you can see).

One of the Alexandra Ledermann horse games was #2 in France last year, but the guy who made it decided he could do better; it was really just a set path you always had to follow and he wanted it to be free-roaming.
He left the old company, came to Thailand, and started his own company here (Lumai Prod).  He chose the Torque engine because it allowed free roaming easily.

On that front, mission accomplished.  It is quite free-roaming, and doing #8 isn’t bad without the Alexandra Ledermann brand name attached to it.
Unfortunately its graphics aren’t super-hot but little girls don’t mind as much and we plan to do better in the next release.


L. Spiro

The Skillster

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Re: So it Finally Arrived
« Reply #6 on: 2006-12-13 07:51:17 »
Well doesnt sound like it would make a dent in the UK market.
Hope it does well Europe wide though.

Threesixty

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Re: So it Finally Arrived
« Reply #7 on: 2006-12-21 19:10:41 »
Umm.....yeah....
http://ps2.ign.com/articles/750/750330p1.html

Doesn't look like horse type games do all that well. but then.... that one did real bad. Kinda like the reviewer's attitude/writing about it, though. Can just imagine what ran thru his head when they made him play it and review it.

Funny though...the image looks simular to the one ChaosControl left. Guess there is only so much you can do with a horse simulator... Doesn't exactly scream "fun", to me.
« Last Edit: 2006-12-21 19:18:47 by Threesixty »

L. Spiro

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Re: So it Finally Arrived
« Reply #8 on: 2006-12-22 05:58:19 »
That was Ubisoft’s reply to our game, but they also marketed it entirely wrong, on top of just making it crap.
Such a game should not be on a PlayStation 2.
This type of game should be on a casual-gamer hand-held or personal computer.
Also, don’t take reviews of these types of games with a grain of salt.  The target audience are not people who read reviews, and likewise people who review games are not the target audience.  They can only empathize to a certain level (though their game is still crap).

They also made the mistake of making the game too story-oriented.  Sneaking through the house and finding keys is not the point of a horse game.
They also take “caring for your horse” too far, forcing you to clean stalls.  I speak from real-life experience when I say this is not the most enjoyable use of spare time (by the way, how many here would be surprised to learn that I am a cowboy/farmboy?  If this seemed a bit surprising to you, you’re not alone!  With a normal accent, modern clothes, and modernized tastes for computers, even people in real life are completely shocked to learn that both sides of my family are 100% cowboys and farmers).

Our game is focused more on the riding, doing tricks with the horse, etc.


As for the models, well, as I mentioned, the manager for our game used to work for another company in France who worked with Ubisoft to publish.
When he left and came to Thailand, surprise surprise, he “accidentally” found many of the old models on his laptop they were using before.
How fortuitous! :wink:
However the animations are all new.
We had a Thai company do the motion capture for the horses and humans.

Also, as mentioned, he left because he wanted to do better.



Now plans are being made to port to Nintendo DS and/or Nintendo Wii.
So all you lucky boys and girls out there better git ta learnin’ French sos ya’lls cin git yer “YEEHAW” on, I reckons.


El Spiro, sur’nuff

The Skillster

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Re: So it Finally Arrived
« Reply #9 on: 2006-12-22 09:00:45 »
Tries to imagine cleaning stables on the Wii with the Wiimote...........
Not to mention trying to "ride" a horse...

James Pond

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Re: So it Finally Arrived
« Reply #10 on: 2006-12-22 10:13:27 »
Not to mention trying to "ride" a horse...

Monty Python anyone?

ChaosControl

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Re: So it Finally Arrived
« Reply #11 on: 2006-12-22 11:54:24 »
Tries to imagine cleaning stables on the Wii with the Wiimote...........
Not to mention trying to "ride" a horse...

Wii Sports: 2
Is gonna have a horseriding game in it =/