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[PSX NTSC-U] Final Fantasy IX Unleashed (v2.0.3)

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Final Fantasy IX Unleashed v2.0.3

This patch is a difficulty and re-balance for the PSX NTSC-U version of Final Fantasy IX.

Enemy Alterations
Regular enemies have had their speed, defense, magic defense, strength, and magic altered. Later in the game evasion, magic evasion, and status immunities have been altered. Some alterations have been made to class, level, elemental defenses, and abilities. In addition, almost all bosses have extra status immunities as well as native abilities such as Auto-Protect and Auto-Shell. Some steals have been altered.

Character Alterations
Character starting stats have been altered. Base Spirit has been increased.

Equipment Alterations
Some equipment teaches different abilities. Stat boosts have been removed. Weapon attack power has been reduced. Some weapons inflict different status effects. Elemental absorptions and nullifications have been changed to 50% damage reduction (except for the ultimate weapons). Defense, Evasion, Magic Defense, and Magic Evasion have been reduced.

Ability Alterations
Some abilities have been replaced. Spells generally cost more MP and have lower attack power. Abilities on physically based characters (Zidane, Amarant, Freya, and Steiner) often cost 0 MP. Gravity and Status attacks have higher base hitrates.

Added Rare Steals
Ash - Brave Suit
Behemoth - Circlet
Chimera - Bracer
Iron Man - Grand Armor
Ozma - Excalibur II
Stilva - Grand Helmet

Ultimate Weapons
Each ultimate weapon has been imbued with the power of a single element granting it an elemental attack, an elemental damage boost, and an elemental absorption of the opposite element.
Ultima Weapon - Holy, absorbs Shadow
Excalibur II - Holy, absorbs Shadow
Dragon’s Hair - Fire, absorbs Ice
Rune Claws - Shadow, absorbs Holy
Gastro Fork - Wind, absorbs Earth
Mace of Zeus - Shadow, absorbs Holy
Whale Whisker - Water, absorbs Lightning
Angel Flute - Holy, absorbs Shadow
Tiger Racket - Wind, absorbs Earth

v2.0.3 Changes
Kuja's spell Dark is not reflectable

My grindfest sense is tingling.

sounds interesting, going to start it today. will give feedback  :-D

Finally! A Hard mod for FF9! Nice work Landon!!

This means that there are now ways to play hard versions of FF7, FF8, FF9, and FF10! :)

Has this been tested on PSP?

Tenko Kuugen:
did you do all of this with a hex editor? or was there some FF9 tool released that went under my radar?


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