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Graphical / Re: [FF8-steam] Character texture replacement
« on: 2014-11-23 15:24:08 »@K43SJ: what a funny idea! It doesn't shock me at all.
@JeMaChehi: Thank you for using Berrymapper. It's possible to change worldmap textures, you just have to try. On a side note i may change the name of the program to something like "tonberry-mapper" which is more clear.
I just stumbled accross something interesting minutes ago: you can replace lowpoly models with highpoly models thanks to Deling . I replaced lowpoly squall with highpoly squall in main_chr.fs. Indeed the lowpoly and highpoly models have the same bone architecture so you can swap the models as you want. The animations are stored elsewhere( maybe in chara.one).
But beware: create a copy of main_chr.fi/fl/fs and field.fi/fl/fs in a secured directory before doing any modification of those files!
@Shunsq: I really like "Berrymapper", "Berry" comes from "Ton-Berry", isn't it?
About model replacing, we'd appreciate if you explain it in a little more depth. I was trying some months ago to replace character textures with Deling with no success... [OFFTOPIC]However, the scripting features are so fun![/OFFTOPIC]
EDIT: I'm stupid I answered into the quotation xD