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Messages - Sysnel

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FF8 Tools / Re: [FF8] Enemy editor - IFRIT (0.11)
« on: 2015-09-19 14:41:12 »
Maybe that's the problem I've with the first error, only battle.fs was in the Ifrit folder, not the other two. Anyways, I've sent you the files.

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FF8 Tools / Re: [FF8] Enemy editor - IFRIT (0.11)
« on: 2015-09-19 09:43:29 »
@Sysnel
Can you send me those battle.fs files? Upload to mediafire or something (zipped) and pm me a link. I just tried on a original and steam version of ff8 and I have no problems. I'm guessing it may have something to do with those special characters.

It seems that I can't send PM yet, so I used the email button below your avatar

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FF8 Tools / Re: [FF8] Enemy editor - IFRIT (0.11)
« on: 2015-09-18 15:29:48 »
First of all, awesome tool gjoerulv!

(Sorry for possible spelling mistakes, my native language is spanish)
I've encountered two problems with the editor that I haven't seen mentioned in the thread (or I'm blind  :P):

1· In the last version (v0.11b), when I tried to extract .dat from battle.fs, after selecting the file in the Browse section, it throws me this error, although it seems to open the file:



Translated: The value can not be null. Parameter's name: items

And when clicking in extract valid files, it doesn't do anything except that when several seconds passed, the typical .NET Framework error showed (Unhandled exception has occurred in your application...). After that, I reopened the tool and the above error always shows now after selecting 'Tools > Extract File(s) from battle.fs...', without being able to select again battle.fs. And when trying to use older versions of Ifrit (0.10 and 0.11), the same problem happens.

This happened when I was using the battle.fs from the spanish folder, so in another computer (since in the previous computer I can no longer select the file) I used the battle.fs from the english folder but again the same order of errors showed.

I don't know what caused these problems, but in the meantime I've been using Deling to extract .dat files, and I can open them in the program, so the error only happens if I try to extract from your tool.

2· As my language has special characters (Áá Éé Íí Óó Úú Ññ), it seems that some of those doesn't show up correctly inside the editor, showing instead '=\n' or '=n':



Monsters with problems: 'Álagar', 'Mordélago', 'Guésper', 'Túlipo', and others that doesn't appear in the image. But it seems that the 'ó' character appears correctly (green circle). Anyways, I don't have intention of modify monster names, so my question is: If I edit data from the monsters that have this problem, although I won't touch the name, it can corrupt the file?

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