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Releases / Re: [FF8:Remastered] RebirthFlame: Remastered v1.1
« on: 2019-10-22 11:38:16 »
thanks
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Once we can insert the images into the Remaster, I'll be working on porting Project Angelwing v3!
Right now, we can't mod the backgrounds, world textures, or battlefields, so those mods are 'on hold' until we can -- BUT -- Maki's making amazing progress!
Hey rartart! I just want you to know that the patreon/donation setup is basically one way I can give people who are really devoted to the mods a way to be able to part of the creation of them. They are essentially being a QA team for the mods! I give my patrons the mods for 2-3 days so that they can do QA and let me know if there are any issues before I publish them to the public, and in NO WAY is this a barrier to the mods themselves! They will NEVER be 'pay-only', and there will always be a way to install and use them without having to pay that is an official release!
Dude simmer down a little , there has been no disparity between anyone so far , i really don't that changing in the future. we are all on the same team here, modders or not.
Well, if you want high quality mods that are constantly being updated, then i see no problem with making it a support situation. Especially when it takes a lot of effort and a long time to work on things. It's either have a full-time job on top of other irl situations that don't give you much free time to work on such mods, or have a part-time/no job and be able to put out high quality mods more frequently. If you want things early, such as all of the finished mods, then help support.
But, after all the mods are completed and a decent amount of time has went by, then i personally feel it's okay to open it up with a free option to the public.
For now, support is needed as things are being worked on still.
A pre-made package will be created for a much easier setup, while having a "pretty cheap" fee to access and download. A simpler alternative, with not as much effort required. The Lunatic Pandora mod pack.
And for the free option, you'll have to download each mod separately while setting it all up by yourself, like how it was done before.
Those who can't donate won't own the remaster because of its price. You can get better games for this money.
This legit is better looking than SE "remaster" they didnt even bother to really work on the over world... GJ mate!
I'm giving MCindus feedback on the finalized version for Squall's FMV mod as progress is being made. It's at 97% or so completion. Just gotta make a few more tiny tweaks and it's officially done.
Sadly they cannot remodel the hair just yet (The hair color was changed though, to a more noticeable brown). But the rest is golden! Even the color of his clothing was improved!
Once Squall's finished and put out there for the public to enjoy, Rinoa's FMV mod will be the next one put on the to-do list. With Zell right after that. So look forward to it!
P.S. MCindus feels that Quistis, Selphie, and Irvine in that order have the best looking models of the group. So if anything, those 3 will get the smallest amount of improvements, if none at all.
Okay, so I am pretty decent at modding games and had no issues modding the old ffviii on steam. However, I have no clue what to do with this new tool zarchiver. I am reading the instructions and cannot for the life of me figure out what to do here. Can someone give more detailed instructions than are included in the readme please?
is this for remastered now or in 2013 version?
I'd love to see the current status of Squall FMV face Mod
File type is different. For the mod that came out , the mod uses .png the game also uses png. Not so for this mod the game does not use .png.
@rartart
from what he posted l think it "completed" as in the modded resources is completed but no one can make it works in game yet. Its like in fan-translation project, you say the script for english patch is 100% translated but then you still have to hack the game to put all those 100% translated scripts in game.