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Messages - Meteormancer

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WIP / Re: FF7:Remake OST in FF7 PC proof of concept
« on: 2020-05-13 01:15:07 »
I’ve looped all of the relevant tracks for the Midgar portion of the game except for Infiltrating Shinra, Trail of Blood, and Red XIII’s Theme. I also looped J-E-N-O-V-A.

I don’t think Barret’s Theme and Honeybee Inn Theme are in the remake outside of the jukebox???

Regardless I’ve replaced all instances (in flevel.lgp) of Barret’s Theme in Midgar with the Final Fantasy VII Main Theme, since that seems to be what the remake did. I’ve thought about doing the same for all the populated areas of Midgar sectors.

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WIP / Re: FF7:Remake OST in FF7 PC proof of concept
« on: 2020-05-11 18:43:05 »
New Threat can work with The Reunion.

Oh! In that case I will wait for that and just focus on looping the tracks for now.

But if anyone knows a way to add to the music list in Makou Reactor, let me know!

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WIP / Re: FF7:Remake OST in FF7 PC proof of concept
« on: 2020-05-11 15:30:26 »
The new music your putting into your game I think is awesome, did u not need permission to use it ?

Thanks, no I didn’t get permission since the music is floating around on YouTube I just used that so I could teach myself how to mod FF7. I probably wouldn’t be allowed to release these music files in public but I can at least share a video showing what it would sound like

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WIP / Re: FF7:Remake OST in FF7 PC proof of concept
« on: 2020-05-11 15:12:20 »
I looked into Ultrasound but it does appear to be a tool for adding SFX exclusively based on the code I saw on github.

The Reunion does sound more like what I’m interested in but I have to chose between that and New Threat. If I don’t find an alternate solution, I’ll probably end up using this.

My main goal is to do this within Makou Reactor, since it seems all I have to do is update whatever database it pulls the music IDs from and add more.

Or I have to develop a script to change music file names when certain “GameMoments” happen.

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WIP / FF7:Remake OST in FF7 PC proof of concept
« on: 2020-05-09 21:12:29 »
Hello,

I took it upon myself to make some loopable ogg files of certain songs from the FF7 remake so that I could play FF7 PC with that music. I also want to play with New Threat mod so I installed that first so I could modify the files necessary to have the music play when I want to.

So far I have done the following oggs. I would upload them somewhere but I imagine that might not be allowed to post a link like that.

pre.ogg
oa.ogg
ob.ogg
bat.ogg
chu.ogg
makoro.ogg
fan2.ogg
over2.ogg

Basically the music played during "the demo." I used comical.ogg to insert a track that's not in the original: the sentinal scorpion battle music.

For the opening movie I had to basically edit the movie's audio track to insert the FF7:Remake version. I also had to cut that track to size so it sounds a little rough. If I had the audio track of both the opening movie with just the SFX and a track of the music WITHOUT the SFX, I could smooth it out.

Here is a proof of concept video. Sorry the bottom is cut off I can't use OBS properly.

https://www.youtube.com/watch?v=iKbyeyPSR10

I guess my number one question is can I expand the music list in Makou Reactor so I can add the "environmental battle music" that's present in FF7:Remake? Also, is comical.ogg the only unused ogg in the game that can be referenced?

Thank you for taking the time to check this out.

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