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Messages - Kuraudo.

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76
Releases / Re: [FF7 PC]Mod Des-Enlace
« on: 2022-08-01 07:01:55 »
Imagine to have it as a puzzle in the Ancient Temple ahah.

77
WIP / Re: [FF7PC] Meteor - Character Overhaul Project
« on: 2022-07-26 16:10:30 »
Ambitious project. Would be interesting to see a twitch live and a first character out to understand better how it looks.

I can imagine new animations like collecting a materia? Promising indeed!

78
Releases / Re: [FF7 PC]Mod Des-Enlace
« on: 2022-07-13 19:46:24 »
Great creativity. Did you manage to finish Yuffie Episode from On the Way to a Smile?

79
General Discussion / [FF7R] Rebirth Compendium
« on: 2022-06-16 23:25:19 »
    [Final Fantasy VII Rebirth]

    From FF7 25th Anniversary Celebration Broadcast: Revealed second title in the Remake Trilogy Project and first look trailer, announcement of Crisis Core FF7 Reunion, a Steam Deck compatible version of FF7 Intergrade for PC, FF7 Ever Crisis, FF7 The First Soldier. New director message. New Anniversary Website. (16/06/22)
    From Summer Game Fest 2023: Revealed FF7 Rebirth Q1 2024 release, new official trailer highlighting: high degree of freedom, story content, team combos, new comrades, new tracks and arrangements. (08/06/23)

    Trailers

    Gameplay

    Media & Influencers

    Other

    Bonus

    X relevant posts

    Interview - Videos

    Interview - Articles

    Renders and Artworks

    Release date: 29 February 2024

    [ Official Twitter {Japanese Ver.} - Official Website  {Japanese Ver.} ]


    .
    Other titles:
    Spoiler: show

    [Final Fantasy VII Crisis Core Reunion]

    From SE Games: Remaster of Crisis Core revealed, coming on PlayStation 5, PlayStation®4 (PS4™), Xbox Series X|S, Xbox One consoles, PC & Nintendo Switch™. Available from 13th December 2022.

    Trailers

    Gameplay

    Other

    Bonus

    Interviews:
    https://blog.playstation.com/2022/11/10/more-than-remasters-taking-crisis-core-final-fantasy-vii-reunion-and-tactics-ogre-reborn-from-handheld-to-console/
    https://www.square-enix-games.com/en_GB/news/crisis-core-final-fantasy-vii-reunion-tifa-buster-sword-more?utm_campaign=sqexccrpb_blog_SQEXSOCIAL
    https://www.square-enix-games.com/en_GB/news/crisis-core-final-fantasy-vii-reunion-more-than-a-remaster?utm_campaign=viireasons_photo_SQEXSOCIAL
    https://www.square-enix-games.com/en_US/news/crisis-core-final-fantasy-vii-reunion-characters-combat?utm_campaign=fairseptrailer_text-only_SQEXSOCIAL
    https://www.psu.com/news/interview-with-crisis-core-final-fantasy-vii-reunion-producer-mariko-sato-executive-producer-yoshinori-kitase-creative-director-tetsuya-nomura/
    https://www.eurogamer.net/zacks-back-for-a-brand-new-audience-in-crisis-core-final-fantasy-7-reunion
    https://press-start.com.au/features/2022/07/07/crisis-core-final-fantasy-vii-reunion-interview-the-lead-developers-on-updating-a-handheld-classic-for-modern-platforms/
    https://www.ign.com/articles/crisis-core-final-fantasy-7-rebirth-interview?utm_source=facebook

    Renders and Artworks:
    https://twitter.com/FFVIIR_CLOUD/status/1544259792763555842
    https://twitter.com/FFVIIR_CLOUD/status/1546796514147815425
    https://twitter.com/FFVIIR_CLOUD/status/1549333226417598464
    https://twitter.com/FFVIIR_CLOUD/status/1551869946967334912 Genesis
    https://twitter.com/FFVIIR_CLOUD/status/1554407013802995712 Seph
    https://twitter.com/FFVIIR_CLOUD/status/1556943377396015104 Aerith
    https://twitter.com/FFVIIR_CLOUD/status/1559480095210864641 Buwster Sword
    https://twitter.com/FFVIIR_CLOUD/status/1562016804754673667 DMW
    https://twitter.com/FFVIIR_CLOUD/status/1564553514948378629 Aack Aqerith
    https://twitter.com/FFVIIR_CLOUD/status/1567090244410781696 IFrit
    https://twitter.com/FFVIIR_CLOUD/status/1569855794245681153
    https://twitter.com/FFVIIR_CLOUD/status/1569855887011119106
    https://twitter.com/FFVIIR_CLOUD/status/1570585205039312896 TGS 2022
    https://twitter.com/FFVIIR_CLOUD/status/1572195503202521090 Cloud
    https://twitter.com/FFVIIR_CLOUD/status/1574700376502083585 Tseng
    https://twitter.com/FFVIIR_CLOUD/status/1577599484170641409 Ciss
    https://twitter.com/FFVIIR_CLOUD/status/1579773809036443649 Laz
    https://twitter.com/FFVIIR_CLOUD/status/1582310518643113993 holl
    https://twitter.com/FFVIIR_CLOUD/status/1583375033736433665 resolution
    https://twitter.com/FFVIIR_CLOUD/status/1584847242111746048 yuff
    https://twitter.com/FFVIIR_CLOUD/status/1587263153766772736 zack cover
    https://twitter.com/FFVIIR_CLOUD/status/1588471116984717312 UI
    https://twitter.com/FFVIIR_CLOUD/status/1589203438822367238 menu
    https://twitter.com/FFVIIR_CLOUD/status/1591445713572896768 wllpaer
    https://twitter.com/FFVIIR_CLOUD/status/1592442284821434370 bahamut gld
    https://twitter.com/FFVIIR_CLOUD/status/1593529455842148352 reno
    https://twitter.com/FFVIIR_CLOUD/status/1595703781848535040 rude
    https://twitter.com/FFVIIR_CLOUD/status/1596802204476018690 hojo
    https://twitter.com/FFVIIR_CLOUD/status/1597900747076771843 tif
    https://twitter.com/FFVIIR_CLOUD/status/1598134791555018752 wllp
    https://twitter.com/FFVIIR_CLOUD/status/1602105958854860801 train st
    https://twitter.com/FFVIIR_CLOUD/status/1609353723490308098 wllp
    https://twitter.com/FFVIIR_CLOUD/status/1618171829272678402 seph cg
    https://twitter.com/FFVIIR_CLOUD/status/1622158094657798145 rde art
    https://twitter.com/FFVIIR_CLOUD/status/1659846426451673090 gen

    https://twitter.com/finalfantasyvii/status/1539979337977409541
    https://twitter.com/finalfantasyvii/status/1570057530818134020




    https://twitter.com/aitaikimochi/status/1537812858695974912
    https://www.jp.square-enix.com/ccffvii_reunion/about/index.html
    https://press.na.square-enix.com/CRISIS-CORE--FINAL-FANTASY-VII--REUNION#?tab=artwork-8&scrollto=

    Release date #CCFF7R : Winter 2022 {Official Website}



    [Final Fantasy VII Ever Crisis]

    From SE Games #1, SE Games #2: Closed Beta Test was done on summer 2023. Official Release Date on 7th September 2023.

    FF7 Ever Crisis is a streamlined experience of the FF7 Compilation including BC, CC, OG, AC, DC, ToTP and FS: The First SOLDIER features new story elements, penned by FINAL FANTASY VII REMAKE story and scenario writer Kazushige Nojima surrounding the origins of SOLDIER, and a young hero: Sephiroth. Free to play. Single player and battle Co-op mode available. A gacha game for iOS, Android and Steam.

    Trailers


    Gameplay

    Other

    Interviews & Articles

    Renders and Artworks

    Release date: 7 September 2023
    Apple Store - Google Play - PC Steam

    [ Official Twitter {Japanese Ver.} - Official Website  {Japanese Ver.} ]


    Other FF7 related topics:
    [spoiler]
    FFVII Rebirth News Thread - FFVII Remake Intergrade News Thread - FFVII Remake News Thread - Midgar Undiscovered - FFVII BC COMPENDIUM - FFVII Soundtrack options COMPENDIUM - FFVII Must Install Mods COMPENDIUM
    [/list][/list][/list][/list][/list]

    80
    Dismantled (1997, Nomura)
    Q: Unlike with previous Final Fantasy games, the interpretation of this game’s ending seems to vary from person to person.
    A: That was deliberate. Some people might think that the Northern Crater is the Promised Land, while others might say that every place rooted to the earth is its own Promised Land. Personally, I’m of the opinion that Midgar is the Promised Land, based on the fact that it’s full of vegetation at the end, and it’s the place where Aerith—an Ancient—directed all those currents of Lifestream. But I don’t know how Nojima, the lead scenario writer, would respond to that [laughs].
    ~
    Dreamaga (2003, Nojima)
    Nojima says the ending of FFVII is pretty straightforward. The planet is still alive thanks to Cloud and his party, and smoke can be seen rising from Midgar, indicating humanity survived. However, Naora reveals he actually forgot to add the smoke into the FMV.
    ~
    Dreamaga (2003, Kitase)
    Kitase says that with FFVII, he wanted to move away from the overblown and overly drawn-out happily-ever-after endings of FFV and VI. He liked the idea of suddenly cutting to 500 years in the future and showing the planet has been saved but explaining little else.
    ~
    Ultimania Omega (2005)
    [Image caption:] Below them lies what used to be Midgar, the city of mako, now buried beneath lush vegetation and surrounded by flowing rivers.
    [Image caption:] Mixed in among the chirping of birds and the gurgling of rivers, we can make out the sound of merry laughter…
    ~
    Electronic Gaming Monthly (2005, Kitase)
    EGM: At the very end of FFVII, we see the epilogue to the whole story that takes place 500 years later, so really, you still have another 497 years’ worth of games and movies to fill in....
    YK: Ha, maybe I’ll try to do that. In a way, I consider that epilogue to be the true happy ending of FFVII. Well, it’s a happy ending even though all the human beings are destroyed. [Laughs]
    ~
    ACRF (2006, Nomura)
    Nomura says that Midgar was a place where people had abandoned the land since it was built on top of the slums, but the image of Midgar, 500 years in the future, shows that people returned to living with nature on the ground as they had in the past.

    {edited for posperity}

    81
    What about the kids laughing? Sign of non-extinction, new hope?

    82
    Releases / Re: FF7 create new fields
    « on: 2022-03-27 21:14:49 »
    Fast-travel to Sector 1 to 4 coming? Ahah

    Great indeed, unbelieavable amount of work

    83
    Releases / Re: [FF7 PC]Mod Des-Enlace
    « on: 2022-03-27 20:53:58 »
    Well...im gonna continue with my things  ;D
    Working in the next expansion of the mod : On the way to a smile - Episode Yuffie


    Spoiler: show








    YES!

    84
    Releases / Re: Aavock UI 1:1Remastered
    « on: 2022-03-27 19:36:34 »
    Thanks for the kind words; I'm glad to announce that I've found slightly better sources for Barret, Aerith and Cloud avatars and will work on it very soon, improvements will be minor but I'm a perfectionist. ;D
    Hey Aavock any updates on this?

    86
    Releases / Re: [FF7 PC]Mod Des-Enlace
    « on: 2022-02-21 18:14:47 »
    I think each individual is free to create what they want, as far as it's not against the rules.
    "The world is beautiful because is big and various"

    Also if the person is interested in sharing the mod for others to enjoy the play I don't see any issue. Not everything should be taken on a serious level, it's a game. If you don't like the mod you don't play it.
    Did this person ask to shut down your mod? Or came to judge your work?

    There are many ways of expressing an opinion, also you could send him a PM, what's the point of bringing this into the thread?

    87
    General Discussion / Re: FF Pixel Remaster
    « on: 2022-02-19 16:41:26 »
    97 hours left for FFVI PR

    88
    Releases / Re: Aavock UI 1:1Remastered
    « on: 2022-02-12 15:29:47 »
    Thanks for the kind words; I'm glad to announce that I've found slightly better sources for Barret, Aerith and Cloud avatars and will work on it very soon, improvements will be minor but I'm a perfectionist. ;D
    Just the truth. I'm not sure if it can be helpful, I found these artworks: this here (n.127) which seems more vivid and here but coudn't find a better source.

    89
    Hey Reiletuag,

    Great job! Looks really slick.

    Could I request that you do the same with the OG avatars? Or the ones from the Minmin pack in the catalogue (which seem to be cleaned-up versions of the OG avatars)?
    For OG avatars there is already the masterpiece Aavock's upscale work included in Satsuki's package here

    90
    What a great improvement! Fantastic.
    Cait Sith transparency/border is perfect now. I also linked on my previous post the original rip from G-Bike if you need it.

    Feedbacks:
    -Tifa and Aerith do not have marked lineaments comparing with other avatars (they are both more opaque and not "bold" like the others)
    -Alternative Young Cloud looks perfect, only issue is the light source at the bottom (another LQ picture if can help)
    -Vincent: is he me or in-game looks too "white/pale" comparing with the others?

    Anyway, it looks already perfect as it is. Thanks a ton for this mod and the great effort!

    91
    General Discussion / Re: FF7 - True Honey Bee Inn
    « on: 2022-02-08 16:00:58 »
    Hope to get some news on this bugless amazing work. :(

    An iro for 7th Heaven would be great!

    92
    Hello, with the release of the 60 Fps mod, I took the opportunity to rework my alternative version.

    Changes :
    - Rectangular and thinner frames for a better coherence with the modern UI.
    - No resizing of the original work of Wictoriously, just a slight cut because of the frame.
    - The background is no longer 100% transparent but a white with 10% opacity, to create a slight contrast with the menu.
    - Better cutting of portraits outlines.
    - New Chocobo avatar (vanilla), for more homogeneity.
    - I applied on some portraits a slight noise reduction and adjusted the colorimetry (more by personal taste than by necessity).





    The archive contains files in PNG and DDS formats.
    -> https://drive.google.com/file/d/1BAkj5kC8O1J1EcpRDLPKcdXJGSiLZr9z/view?usp=sharing
    Hey Reiletuag, great alternative and update indeed.

    A constructive feedback: would be possible to have the same crisp pictures for all avatars?
    -Aerith, Tifa, Yuffie blurry comparing with others.
    -Vincent, Choco should be slightly sharper (specifically the borders.)

    Also I want to suggest this:
    -Young Cloud which is visually closer to the Nibelheim sprite in-game, with pauldrons (Before Crisis version): https://drive.google.com/file/d/1HUhbrvrMzpDUH9X35xkGh_DajDqukF7U/view

    Also here original avatar rip from FFVII G-Bike (.png):
    Cloud, Tifa, Cid: https://drive.google.com/file/d/1SYGUVIdF0VKsgYGp9ev0sWuFRMA73RbE/view?usp=sharing
    Barret: https://drive.google.com/file/d/1HxQlpaOdAAvfMHikoF2YHJD3WrN3WwQr/view?usp=sharing\

    Yuffie's G-Bike avatar (not original rip unfortunately): https://drive.google.com/file/d/1cTncPhUH07n90mlVRRDpGZt27h88LMcf/view?usp=sharing

    What do you think?

    93
    You are legend. This was something never achieved and today for the FFVII 25th Anniversary you did provide the entire fandom an incredible treat, we don't deserve it.

    Thank you for this monstrous masterpiece Cosmos which you meticulously worked out. Respect.

    PS: Cosmos = Magic. I dunno what to expect next...

    94
    One more to the list, Staff Room in Gold Saucer has animation and it's accessible if tweaked: https://youtu.be/6dG4681oQa8

    95
    Releases / Re: [FF7 PC]Mod Des-Enlace
    « on: 2021-12-25 20:30:44 »
    Great indeed! Really grateful

    Hey Markul, do you have that video where you showcase the On the Way to a Smile scene at the Water Altar?

    Looking forward to the new end content!

    96
    Releases / Re: FF7 create new fields
    « on: 2021-12-13 07:32:39 »
    Hey Shampignon, in case you will have some new ideas, here I will link the topic about Midgar and what can offer, both as lore and locations, for example there are Sector 1 to 4 never visited and each Slum as per the last novel Trace of Two Pasts would have a different "Don", more info here:

    https://forums.qhimm.com/index.php?topic=20523.0

    97
    Releases / Re: [FF7 PC]Mod Des-Enlace 0.5
    « on: 2021-11-14 20:00:38 »
    What a great effort. So creative!

    I'm glad to see your release, and people that keep doing more on FF7 OG. That's just super!
     
    Thanks a lot Markul!

    98
    General Discussion / Re: FF7 - True Honey Bee Inn
    « on: 2021-11-13 20:57:44 »
    Hey Cloudiar, any good news? Looking forward to this new implementation

    99
    GAMEPLAY

    100
      BEFORE CRISIS FFVII - COMPENDIUM



      As follow, information about the network-based action RPG, the first of its kind, developed exclusively for japanese mobile phones and published by Square Enix in 2004, released on NTT DoCoMo's FOMA 900i line on a monthly subscription basis with "multiplayer" experience. On September 2007 it was released the last special episode. On March 31, 2018 the service to fully play the game was shut down without leaving any chance to play once again to this title.

      This is a list of data collected through the Internet about 2004 Before Crisis Final Fantasy VII, a prequel to FFVII, and the very first title of Compilation of FFVII. I'm gathering this in the hope of archiving as much as possible all about it and creating an idea of the game design and gameplay loop... But also in the hope of conveying a hint of the feeling that BC was supposed to leave to the player. Enjoy.

      Let's start from this: Please do read this exhaustive mobile post mortem (pp.28) before indulging in the compendium below.

      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      OFFICIAL WEBSITE & FAQ
      Spoiler: show


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      STORY ◄◄◄◄◄◄◄
      Spoiler: show

      more on discord #story


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      CHARACTERS ◄◄◄◄◄◄◄
      Spoiler: show
      • BC Character Profiles - 10th Anniversary Ultimania - translation by TurquoiseHammer
      • Character names, official: Rod, Gun, Two Guns, Shotgun, Martial Arts: Female, Martial Arts: Male, Shuriken, Katana, Nunchaku, Knife, Legend, Veld, Tseng, Reno, Rude - This is obviously referred to the actual weapon they are equipping and in the original Before Crisis you could actually rename the characters as you preferred.
      • Main characters FFWIKI
      • Main characters by Turk Leader - note the BC Turks name inside this particular website are fan-made
      • [JP]Character Stats
      • [JP] Other character information
      • Some Portrait 380x462 (including Legend)
      • All Portrait 170x200 ish by Grimoire Valentine
      • Original Avalanche BC, CC and Remake costume comparison
      • From Last Order Sketches, in brackets there are the BC official names: Alvis[Rod], Emma[Gun], Ruluf[Two Guns], Freyra[Shotgun], Maur[Martial Arts M], Juget[Martial Arts F], Balto[Katana], Cissnei[Shuriken], Nunchaku[=], Knife[=], Legend[=].
      • From a bonus video of ACC, Reminiscence of Compilation FFVII: Balto バルト [Katana] and Crisis クライシス [Rod]
      • About Following Character Names: Veld[Verdot], Shears[Sears], Diné[ディネ], see:
        • The FFVII Advent Children Reunion Files, a rare book released in 2006 which feature both japanese and english language (page 96) has both Veld/Verdot and Shears/Sears depicted on the same page
        • The FFVII 10th Anniversary Ultimania, a book released in Japan only in 2007 has Verdot and Sears only
        • As per a Japanese-speaker: "The Japanese has very precise and inviolable rules on phonetics, for example every consonant (except n) must necessarily have a vowel behind it. So when a Japanese creates a non-Japanese name in katakana, it will often be approximate. "Shears" and "Sears", pronounced in English, share the same result - シ ア ー ズ, so without more info from who created the name it becomes impossible to trace the original name with certainty. Ditto for "Veld" and "Verdot", although Veld *perhaps* could be written differently in Katakana."
        • For Nanaki's companion, as per Japanese source ( ディネ ): "It's Dìne or Dinè (or Deeneh in phonetic English) but impossibile to guess where the accent should be going." Following english FF Wikia: Diné is the name of the Navajo people in their native language. So ultimately I would say it's Diné.

      more on discord #characters


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      GAMEPLAY ◄◄◄◄◄◄◄
      Spoiler: show


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      GOLD SAUCER ◄◄◄◄◄◄◄


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      MUSIC
      Spoiler: show
      Tracks:
      01 - "Theme of Turks" (BC-FFVII-Version)
      02 - "Mission"
      03 - "Survive"
      04 - "Secret action"
      05 - "Theme of Elfe"
      06 - "Black Beat"
      07 - "Desperate Crisis"
      08 - "Last Labyrinth"
      09 - "Rebirth"
      Bonus Track:
      10 - "Theme of Elfe" (Angel)
      11 - "Theme of Elfe" (Devil)
      12 - "Rebirth" (Edit)
      Theme of Elfe - Lyrics:
      "The sky is falling, the stars are unclear
      Sometimes I wonder where I belong
      Please take me back to when the stars all aligned and shined
      I try to keep myself alive
      Please don't predict my future

      Be strong enough to live your life
      Don't look back
      Keep your eyes wide open and see
      Cast aside all doubts

      Fly me to the sky
      No time to waste
      Fly into your dream and future
      I need to go on and on
      Never runaway from the true
      Fly me in the sky
      I need to go on and on

      How can you see me, inside of my heart?
      Sometimes I'm afraid to realize
      Someone is dying, someone is killing
      How can be build a peaceful world?

      Be strong enough to live your life
      Don't look back
      Keep your eyes wide open and see
      Cast aside all doubts"[/list]


      ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

      GALLERY/MEDIA
      Spoiler: show
        AVATARS

        ARTWORKS
        FF ARTNIKS & TCG - CARD ARTWORKS

        MERCHANDISING

        MADHOUSE's MAIN ANIMATED TRAILER
        Download with: h.ttps://www.y2mate.com or ytsmate.com or h.ttps://yt1s.ltd/en165xjh/ or https://y2down.cc/en/ or https://save.tube/en32/
        Regarding the 1920x1080 youtube link I'm not sure if that is being modified anyhow, prolly another upscale.
        1) There is the niconico video n.1 (512x384) which source as mentioned in the description might come from a specific DVD from magazine "Young Gangan"(ヤングガンガン創刊号付録)。The niconico video n.1 is matching with the resolution of Grimoire's uploaded version (512x384).
        2) The niconico video n.2 (1920x1080) it's mentioning another source in the description which is the SQUARE ENIX DVD PRESS 2014 WINTER. The only issue with niconico video n.2 it's the audio which is totally different.
        3) It is possible to download any niconico video from videofk.com website or nico downloader chrome plugin

        TRAILERS & VIDEOS


        ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

        NEWS SITES, ARCHIVES, GUIDES & BLOGS
        Spoiler: show


        ▂ ▃ ▄ ▅ ▆ ▇ █ █ ▇ ▆ ▅ ▄ ▃ ▂

        BONUS: THE FIRST SOLDIER / EVER CRISIS


        --------
        *Important*
        If anybody is will into support, sharing their knowledge or have more information about BC please add your post in this thread.
        - If you have any information about the original game or demo long gone.
        - If you have any information about the script of the several game modes.
        - If you have any new footage.
        - If you have any HQ arts to share.

        Other FF7 related topics:
        [/list][/list][/list]

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