Author Topic: FF7 PSFs in FF7 Pc?  (Read 23498 times)

Smurgen

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FF7 PSFs in FF7 Pc?
« on: 2003-02-07 16:22:00 »
is there anyway to get these PSFs playing in my FF7 PC? it would be nice to have 100% exact PSX music

Aaron

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FF7 PSFs in FF7 Pc?
« Reply #1 on: 2003-02-07 17:30:39 »
Ya know, Fice's FF7 Music App lets you select a Winamp plug-in to use for playback.

Maybe its time for Fice to further develop his app to support PSF and be a little more reliable :P

Smurgen

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FF7 PSFs in FF7 Pc?
« Reply #2 on: 2003-02-07 21:35:17 »
there's technical documents on the PSF format at http://lfx.org/~corlett/psf/

Smurgen

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FF7 PSFs in FF7 Pc?
« Reply #3 on: 2003-02-09 16:18:54 »
oohh i forgot to mention that FF8 PSFs are in the works ^_^

KojiroTakenashi

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FF7 PSFs in FF7 Pc?
« Reply #4 on: 2003-02-10 18:27:23 »
FF7 MIDI sounds much better than the original PSFs, sadly. With perhaps the exception of one or two tracks.

FF8, on the other hand...

The Skillster

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FF7 PSFs in FF7 Pc?
« Reply #5 on: 2003-02-26 10:57:12 »
actually this is what ive always been waiting for!!!
spc equivelent for the psx!! wicked! those chrono cross tunes rock :D
anyway, i always thought that alot of custom instruments/voices where in the soundtracks on the psx, hense i thought they music was in VAG format (pre recorded) i guess i was wrong, does anyone know how these custom notes/intruments/voices are stored in the psfs? as they are only 300k for chrono cross.
anyone know a good way to extract them, and whether there is a similar system on the ps2 (ffX comes to mind!).

Goku7

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FF7 PSFs in FF7 Pc?
« Reply #6 on: 2003-02-27 16:10:17 »
For FF7, you're dealing with pure MIDI data, and as for samples, they reference another file, FF7.psflib, that contains a majority of the data.

What you're actually running, is a miniture PSX-EXE file that's been stripped of everything else EXCEPT the code that plays that particular song.  The plugin just runs the PSX-EXE.

Rubicant

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FF7 PSFs in FF7 Pc?
« Reply #7 on: 2003-03-06 04:50:20 »
By the way, I started using the FF7 Psf's that are on Zophar's psf archive with FF7Music, and boy do they kick ass! I'll prepare a config eventually..

Aaron

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FF7 PSFs in FF7 Pc?
« Reply #8 on: 2003-03-09 18:48:27 »
Bah, I almost gave up on it, until I realized that you had to select "General MIDI" in the FF7 Configurator.

Works great!  Wonderfully!  Amazingly!  Even with selective resuming on (Rubicant reported some lag with this option on, but I'm not experiencing any... at least, not yet).

Gonna work on a zip file that has everything you need to use this patch, and gives full credit to the people who deserve it (fice, the guy who invented PSFs, and Rubicant).

Rubicant

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FF7 PSFs in FF7 Pc?
« Reply #9 on: 2003-03-09 22:31:36 »
I'm glad to hear that it works for you. I just got done testing it out with resuming on, and I guess that I was mistaken about the resuming lag. I did some earlier testing with it and I suppose got the resuming mixed up with the fade-out option. Resuming still does cause a little lag to show up, but it's nothing major. I'll correct this in my little readme file...

Oh, and I don't know if it is just me or not, but whenever I try nullsoft's "crossfading directsound output" as the output plug-in, it will basically jack up all of my directx devices. So, when I try to run FF7 again after using that plug-in, it gives me this "illegal operation" crap, and I have to restart. It also prevents other directx-dependant programs from even starting. However, this is coming from me, a Windows 98 SE user. It may or may not affect you people who don't use w98, but I thought I'd give a little heads-up. Might I add that this happens in DirectX 8.1 and above, so there's no hope with DirectX 9. I wouldn't look for hope in earlier versions of DirectX, either.

I'd better just add all of this to my readme :P

Aaron

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FF7 PSFs in FF7 Pc?
« Reply #10 on: 2003-03-09 23:04:35 »
I tried using the DirectSound output plug-in included with the latest version of Winamp 2... the game just crashes whenever some music starts (gives me the error report to Microsoft box).  This is under Windows XP.

Rubicant

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FF7 PSFs in FF7 Pc?
« Reply #11 on: 2003-03-10 00:51:59 »
Okay boys and girls, don't use that plug-in as the output..ever.

What do you think is causing this, Aaron?

Aaron

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FF7 PSFs in FF7 Pc?
« Reply #12 on: 2003-03-10 02:31:50 »
What's causing this?

Probably a compatibility issue between this plug-in and Fice's music player, which, no offense to Fice, has not proven itself to work under all configurations and situations.  Be happy that the PSFs work!

Rubicant

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FF7 PSFs in FF7 Pc?
« Reply #13 on: 2003-03-10 04:10:13 »
Quote from: Aaron
Be happy that the PSFs work!


You're tellin' me..I was even surprised that I got ANYTHING to work with that program. I almost peed my pants (I drank a ton of water that day) when I first heard a mp3 play in FF7. I was testing it ONE last time before I gave up, and right when the battle swirl went, "Lava" by Ministry started up. I would have danced right then, but I probably would have ended up making my pants very wet.

Well, now that we've at least gotten somewhere with Fice's program, maybe this will inspire further development of FF7Music.

Aaron

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FF7 PSFs in FF7 Pc?
« Reply #14 on: 2003-03-10 04:58:07 »
If only Fice was still around more!  :P

Smurgen

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FF7 PSFs in FF7 Pc?
« Reply #15 on: 2003-03-11 22:27:36 »
FF8's PSFs are out if anyone wants to play FF7 with FF8 music ^_^

Goku7

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FF7 PSFs in FF7 Pc?
« Reply #16 on: 2003-03-11 23:11:40 »
Quote from: Smurgen
FF8's PSFs are out if anyone wants to play FF7 with FF8 music ^_^


Hmm....playing FF7 with the music from FF8.....I'm getting a feeling of "deja vu" here ......

*thinks of the FF9 mod for FF8* :P

But seriously, are the FF8 ones in .psf or .minipsf format?  If it's .minipsf, then PERFECT!! :D

*runs off to give Samuel Slight a few ideas...*

:P

ficedula

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FF7 PSFs in FF7 Pc?
« Reply #17 on: 2003-03-12 21:47:58 »
Quote

If only Fice was still around more!


Ask and ye shall receive... ;)

Goku7

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FF7 PSFs in FF7 Pc?
« Reply #18 on: 2003-03-12 23:31:07 »
Slightly off-topic here, but still about PSF files:

They also just put the FF5 PSFs from FF Anthology, and I checked 'em out for the heck of it.  And I found something rather interesting.

They are using different samples for playback compared to the versions found in the SPC archives, perhaps because they are attempting to some more advantage of enhanced abilities the PSX SPU chip has in comparison to the SNES's SPC700DSP chip?

One thing you can definitely tell, is that they've got their patented French Horn sample in there, instead of the more generic one heard in the SPC archive.  Another difference is some of the Distortion Guitar samples seem "fuller", particularly in Gilgamesh's Theme and the Battle with Ex-Death....

Aaron

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FF7 PSFs in FF7 Pc?
« Reply #19 on: 2003-03-13 01:11:44 »
I think the PSX FF5 battle music sounds terrible compared to the SNES one.  Some songs are improved, however.

Contra

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FF7 PSFs in FF7 Pc?
« Reply #20 on: 2003-03-13 21:43:52 »
You people are so excited you got FF7Music to work.. one question... how did you??? O_o I put the patch of FF7, I set it to general midi... Gah!

cc

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FF7 PSFs in FF7 Pc?
« Reply #21 on: 2003-03-13 21:52:28 »
Yeah, how? :)

For me, after I use cetra to apply the ff7music patch, ff7.exe just doesn't work anymore. It pops up two error dialog boxes, the first one says "Runtime error 217 at 0001A780" and the second one says "The application failed to initialize properly (0xc0000142).". I'm using w2k (just got the game up & running, yay!), but I recall trying ff7music a long, long time ago in win9x, and I gave up because it always bombed out with a similiar error message :(

Contra

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FF7 PSFs in FF7 Pc?
« Reply #22 on: 2003-03-13 22:14:44 »
Mine gives me no errors... but.... I stil have Midi sound...

Aaron

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FF7 PSFs in FF7 Pc?
« Reply #23 on: 2003-03-13 22:27:34 »
Just wait, I'm about to upload it with a nice readme by Rubicant, etc.

I hear from Rubicant that FF7Music 1.05 works and FF7Music 1.10 doesn't really work as well (he couldn't get it to work).

Goku7

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FF7 PSFs in FF7 Pc?
« Reply #24 on: 2003-03-13 23:45:33 »
Ok, you know what?  I'm starting to think it may be possible to pull the PSF-file playback with FF8 as well.......assuming we can isolate what part of the program it is that initializes and deals with the DirectMusic Engine.

*thinks of how that could be accomplished*

...oy....maybe we should just stick with my original idea to just use the PSF file to rip samples from? :roll: