Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1265324 times)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #725 on: 2011-10-14 20:17:21 »
Quote
M004 Soon, please wait until then

First post.

realshadow

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Re: [REL] Menu Overhaul Project
« Reply #726 on: 2011-10-14 21:52:41 »
I know that. I wouldnt mind older version as well, thats what I had in mind. Well, I guess I will have to wait

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #727 on: 2011-10-14 22:14:06 »
The old one is long gone unless someone wants to give you it via pm but i would just wait a bit.  I reckon tomorrow will be release day. 

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #728 on: 2011-10-15 18:34:07 »
Every time I am ready to move on it seems more things crop up :P  Turns out PHS menu changes when selecting characters.  The reform box etc need to be altered.  The chocobo names and prizes are now extended and most things are finished.

The bug testing  and new issues are what is holding this up.  Oh well worth the wait when it arrives  8)

I may also move all my custom code to the new much larger blank area in exe, and thus do away with all these smaller areas I have used up.  I will probably leave this for M005 though because it will take a while.

PitBrat

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Re: [REL] Menu Overhaul Project
« Reply #729 on: 2011-10-15 18:56:25 »
Why is it that it takes all the difficult and tedious work just to find out that there is an easier way to get it done!
The documentation and side project that are the result of Menu Overhaul are beneficial to the community.You are the best for sticking with this project until it's completed.
You're a shining jewel.
I'm totally anticipating the retranslation.


. : A eo n : .

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Re: [REL] Menu Overhaul Project
« Reply #730 on: 2011-10-15 20:22:58 »
Me too! :D Good luck :):)

KaidenJames

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Re: [REL] Menu Overhaul Project
« Reply #731 on: 2011-10-15 23:14:44 »
^^ What they said. Take your time man. Looking forward to the next release!

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #732 on: 2011-10-16 17:06:43 »
I am shifting the code now instead.  Get it out of the way :)  Takes a while.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #733 on: 2011-10-16 22:43:03 »
I have been working flat out since last post...  code has finally been moved.  Now time to get all the options working with the new area.

eN7eRaF

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Re: [REL] Menu Overhaul Project
« Reply #734 on: 2011-10-17 23:00:32 »

Mr. DLPB

 I like the design of the interface.

 But, I want to use older version

 please to re-raise the files again.

upload the m003  again

i want try it.

thanks :-[


DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #735 on: 2011-10-17 23:24:25 »
I don't support older versions since it is pointless.  Every single release I make is an improvement over the last or has extra options.  The old installer is gone (due to 1 major bug and 1 issue that may have proven a game crasher).  I do not have it and I cannot make it again.  Someone may give you it in PM, they may not.  Wait for the next release.

Stop asking that I upload it when I have said 3 times that I am not going to.  If I can work my arse off for 3 days to finish it, you can wait 3 days to use it.  Patience.
« Last Edit: 2011-10-17 23:27:49 by DLPB »

eN7eRaF

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Re: [REL] Menu Overhaul Project
« Reply #736 on: 2011-10-17 23:35:53 »
OK OK

 I am sorry to my request

 But, I'm wait about one week.

 Without any benefit

 Will wait for 3 days

 Good luck

Vgr

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Re: [REL] Menu Overhaul Project
« Reply #737 on: 2011-10-17 23:36:44 »
3 days. Noted down.

Covarr

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Re: [REL] Menu Overhaul Project
« Reply #738 on: 2011-10-18 00:01:49 »
;D  I never said promise.  I promise that there will be a release within 3 days.
When people ask how long until the next release, you should probably just say "when it's done". Your track record for time estimations isn't very good, and it just causes noobs to start complaining when something comes up that prevents you from releasing, which you couldn't possibly have predicted.

It may not be your fault when you can't meet these estimates (I sure as hell don't blame you) and it's certainly better to wait than to release something broken, but no timeframe given is better than an inaccurate one.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #739 on: 2011-10-18 00:17:35 »
Sod that post.  Here is a better one:

Stop asking for the installer.  The new installer will be out when it is out.   Old installer was pulled down for a reason! 

I trust this makes it clear?  So when the next guy asks for it, I won;t be blamed?

==========

Everything is done.  All the code is done.  All the code is moved.  I am happy with everything as it currently is.  The problem is a.  getting the installer to work flawlessly, b. getting the installer to uninstall 100% and c. Bug testing before I release it. d.  new things keep cropping up which not even god could have predicted.

These last 4 things take time.  I do not know how much time.  I thought I did but I don't.  It seems at the moment that tomorrow it will be done, but it has felt like that for 2 weeks.

edit:  barring any more nasty surprises... it will be ready very soon.  I will leave some of the felix issues for M005 because they are small annoyances.  The installer is 50% done and everything else is now done.
« Last Edit: 2011-10-18 04:57:38 by DLPB »

eN7eRaF

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Re: [REL] Menu Overhaul Project
« Reply #740 on: 2011-10-18 12:00:44 »
I Have the m003 version .

if the want this version

tell me




aftar install




I'm excited for the new version


Thanks Mr.DLPB

IncoherentMoron

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Re: [REL] Menu Overhaul Project
« Reply #741 on: 2011-10-18 14:13:04 »
Will m004 work with Bootleg?  I'm trying to get bootleg to work, but it won't work without m003.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #742 on: 2011-10-18 14:22:58 »
eN7eRaF, I dunno what you have done but that screenshot looks awful.  That is not how it is supposed to look.  Your border graphic and font look very messed up.  perhaps fancy transparency is not on?

@above, I am not sure why bootleg would not work with M003?  Explain?

IncoherentMoron

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Re: [REL] Menu Overhaul Project
« Reply #743 on: 2011-10-18 14:29:22 »
Oh, I'm new at this and I'm still working my way around bootleg.  I didn't realise that I could turn that off.  Nevermind.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #744 on: 2011-10-19 06:38:53 »
VERY IMPORTANT:  As this installer is very complex and the files used  interact with each other, there are bound to be some initial issues.   touphScript is also deployed and may have its own issues.  I will correct any issues within 1 week of today and pass any tS related ones to Luksy.  Think of this installer as a bug tester for M004b.  LASTLY: I suggest running this on a clean 1.02 exe.  If going over M003 installed exe, there may be issues.  A lot of internal changes have been made since M003 and these might not be accounted for.  In future I will account for them.

Menu Overhaul Project M004a

ALWAYS READ THE README.

There is no password, but the 2 Readme will be forced to your desktop on installation.
=================
Code: [Select]
KNOWN ISSUES:

1. Aali's driver after v0.7.11b will fix the problems with battle fade out and critical hits etc.
2. If you use large character names (like YO BARRET), expect issues with them not fitting into menus. Use common sense.
3. Possible bug with 9999 patch and HP<-->MP Materia.  Please note any issues.
4. Possible crash when accessing magic menu.  Looking into it but cannot replicate it as yet.  Very rare.
5. FF9 graphic title bar in battle is distorted at certain resolutions.  Looking into it.

6. Installer hangs with Aerith revival or Hardcore mod.  Please wait for M004b

REVISION HISTORY:

For M005:

1. Retranslation Project Revision 002.  In particular consistency with menu descriptions.
2. Any missed bug fixes
3. End credits looked at, mainly the "500 years later" text.
4. Another look at smoother opening menu transition.
5. FeliX graphics fixed (very slight issues).
6. Possible Dzuigo fix to Materia exchange menu (original game has an annoyance where the cursor moves to 8th slot all time).
7. British spellings in ff7.exe also changed with option.

19-Oct-2011 M004a
Changes:

1.  Fixed uninstaller/reinstaller yet again.

19-Oct-2011 M004
Changes:

1. Retranslation Project is now merged with this installer. Lots of small changes to layout were also needed with this option.
2. touphScript editor is now deployed for window resize and fixes.
3. Hand icon for the Enemy Skill Roulette is added.
4. FeliX graphics having no grey font is fixed.
5. Bloodshot's avatars are added.
6. Tutorial dialogue boxes fixed.
7. Chocobo name entry menu is fixed.
8. World Map dialogue cursor is fixed.
9. FeliX credits background added.
10. New FF7 and squaresoft logo added at end of credits.
11. Slight changes to some menu alignments.
12. Major bug with the equipment menu fixed (wrong items appearing etc).
13. Equip menu altered so there is not a big black gap.
14. Materia arrange is fixed in retranslation version, thanks Dziugo
15. Option for battle action box resizer (and centre).
16. Slight tweak to field icon locator, although still does not look right because Aalis driver has issue with transparency.
17. Stuttering down-scroll in battle menus fixed (I bet you didn't even notice it).
18. touphScript can now edit Kernel.bin and kernel2.bin so no manual alteration needed.
19. Materia trash box made smaller
20. Defend and Change descriptions in battle are removed.
21. Limit menu background in battle is fixed (very small protrusion).
22. Coin menu background in battle is fixed (very small protrusion).
23. Option to allow full status effects list in the status menu.
24. Gil text when throwing gil now has a space between value and the text.
25. Menus altered to allow for 1 extra EXP digit (my old godly save from year 2000 showed that 1 extra was needed).
26. Status submenu in battle is increased in size.
27. Party Reform menu is fixed (I had no idea it was different).  I have also changed the "Press Start button" mistake.
28. Counter is now correctly Counter Attack in Chocobo prizes for the original game.
29. Chocobo and prize names are expanded. 
30. Fixed issue with Key Item menu background when player has no key items.
31. Better spacing of 2 characters ("&" and the interpunct "∙"). The interpunct is not supported and will show a space.
32. My custom code moved to 1 area and cleaned up.
33. Readme's distributed with installation to desktop.
34. I don't ever want to play the part,
      Of a statistic on a government chart.
« Last Edit: 2011-10-20 14:50:29 by DLPB »

eN7eRaF

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Re: [REL] Menu Overhaul Project
« Reply #745 on: 2011-10-19 09:14:29 »
I love U  :wink:

Timber

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Re: [REL] Menu Overhaul Project
« Reply #746 on: 2011-10-19 09:56:50 »
Impressive list of changes! Nice work :)

Hellbringer616

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Re: [REL] Menu Overhaul Project
« Reply #747 on: 2011-10-19 13:10:10 »
At work, But once i'm home you bet i'll be installing this baby!

PitBrat

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Re: [REL] Menu Overhaul Project
« Reply #748 on: 2011-10-19 13:20:00 »
The new Menu Overhaul with ReTranslation is absolutely awesome!
Now I have to figure out how to install this project with Aeris Revival and the Hardcore Mod.
Thank you!
This is obviously an immense amount of work.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #749 on: 2011-10-19 13:54:31 »
I am uploading M004a in a moment.  Need to really to plug a few holes in the uninstaller (and reinstaller).