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Messages - Batcow

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Hello! I played 1.5 a few years ago and I'm trying 1.5 Arrange for the first time now, and Plasma Buster is beating my ass. Anyone have any tips?

Spoiler: show
Between the two of them I just cannot seem to heal through the damage while also killing them fast enough to not run out of resources. I thought maybe focusing the left one and hitting in the back would kill it quicker but the extra incoming damage from the counterattacks just ended up making things harder.



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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-15 01:35:12 »
Hey Sega Chief, are the L4 limits still locked off until you hit the bottom of the North Crater? And by bottom of the North Crater does that mean
Spoiler: show
literally right before you fight the final bosses?


If so, is there a save file edit I could make to unlock those quests earlier?

Also, I'm approaching the end of disc 1 and I want to make sure I pick the vanilla option when the choice comes. It's the first choice, the one in red, right?

Thanks for the support as always, Chief :)

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-09 23:04:03 »
So uh... this is probably down to personal taste and situation, but I don't really like the addition of the spoiler to the fortuner teller in the Golden Saucer. I know NT isn't intended for first time players, but I thought that the changes were almost entirely gameplay + restored scenes, so I'm using the mod while I'm playing for the fourth time, but my girlfriend is watching for the first. I don't know if a first time player/viewer would realise the fortune teller is literally spoiling the game (my girlfriend didn't comment) but it seems so blatant. Kind of an annoying issue in a mod I'm otherwise really enjoying. Maybe add a warning to the mod page that NT will make the game spoil itself?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-03 23:40:01 »
Awesome, thanks for all the support Sega, I can carry on playing with peace of mind. I'll drop a few pounds in your donation box. :)

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-03 10:26:56 »
Is this mod supposed to be giving random encounters from all over the game? in the first area I'm getting encounters from late game. enemies dealing 8-14k damage. Literally impossible to defeat them this early lol

It sounds like something went wrong with kernel.bin, I think the advice is to make sure your game files are outside of protected folders like program files and do the install again.

I might be having some problems of my own too. I got up to Mr Smile and noticed source points only give +1 each. Is this an indication that my .exe wasn't properly patched? Potions seem to be healing 300 HP in and out of combat, which should be a sign my .exe is fine, right?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-03 07:07:50 »
I think you should be OK to upgrade that early on. If you encounter any trouble though then let me know.

Seems to have transitioned smoothly so far. :)
I'm already appreciating the materia stat rebalances a lot.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-07-02 13:04:25 »
Hey, I installed this mod through 7th Heaven and I'm liking it a lot, but I just realised 7th Heaven installed version 1.4 and 1.5 is the newest... I've just finished Midgar and I'm on the way to Kalm. Would it be safe for me to upgrade from 1.4 to 1.5 at this point in the game? Having a quick glance at the changelog, there seems to be a lot of balancing improvements, so I'd like to upgrade if possible.

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