Author Topic: FF7 - Crash on disc change (1998 version modded with Tifa's package 11.24.13)  (Read 2122 times)

King Llama

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Hi all,

I am running the original 1998 PC version of FF7, modded with Tifa's package.

Many apologies if this is a common issue, I had a search around but came up dry. Until recently I have been very much enjoying revisiting one of my favourite games, but I have hit a bit of a roadblock. When asked to change from disc 1 to disc 2 I am given the option to save my game, but no matter which option I choose, FF7 crashes and I am returned to the desktop.

As a side note I have not been able to enable post processing since installing FF7. When post processing is enabled I am presented with an error on boot. Not too worried as I can obviously still play the game just fine, but it would be nice to get the problem sorted.

Thanks in advance for any help.

APP log attached.

Cheers,

Louis

                                                                                                                                                       
                                                                                                                                                       

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. Radeon X1900 CrossFire Edition 2.1.8545 Release
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 4096x4096
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 44, vert uniform 512, frag uniform 512
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.
INFO: main program link log:
Fragment shader(s) linked, vertex shader(s) linked.
 
INFO: fragment shader compile log:
Fragment shader failed to compile with the following errors:
ERROR: 0:5: '' :  Version number not supported by GL2
ERROR: 0:14: '' : Keyword 'precision' is supported in GLSL 1.3
WARNING: 0:16: extension 'GL_EXT_gpu_shader4' is not supportedWARNING: 0:17: extension 'GL_NV_explicit_multisample' is not supportedWARNING: 0:18: extension 'GL_ARB_texture_multisample' is not supportedWARNING: 0:19: extension 'GL_ARB_framebuffer_object' is not supportedWARNING: 0:21: extension 'GL_ARB_draw_buffers' is not supportedWARNING: 0:214: implicit cast from int to float
ERROR:  compilation errors.  No code generated.

INFO: postprocessing program link log:
Fragment shader(s) were not successfully compiled before glLinkProgram() was called.  Link failed.
 
ERROR: init_postprocessing failed, postprocessing will be disabled
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Final Fantasy VII\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.
INFO: yuv program link log:
Fragment shader(s) linked, vertex shader(s) linked.
 
INFO: C:\Final Fantasy VII\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.605000, frames: 219
set music volume trans: 127->0, step=60
set music volume: 127
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
set music volume trans: 127->0, step=180
set music volume: 127
set music volume trans: 127->0, step=30
set music volume trans: 0->127, step=1
INFO: C:\Final Fantasy VII\movies\earithdd.avi; h264/aac 1280x896, 15.000000 FPS, duration: 72.492000, frames: 1087
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 671
[BATTLE] Exitting FRAME_INITIALIZE
pause_sound
[BATTLE] Begin main battle loop
resume_sound ()
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
INFO: C:\Final Fantasy VII\movies\funeral.avi; h264/null 1280x896, 15.000000 FPS, duration: 36.134000, frames: 542
set music volume trans: 127->0, step=255
set music volume: 127
set music volume trans: 127->0, step=144
set music volume trans: 23->127, step=1
Field Quit
Entering MAIN
Exiting MAIN
« Last Edit: 2014-03-20 23:17:22 by Covarr »

EQ2Alyza

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Which shader option are you running? This is found inside Bootloader Configure.

King Llama

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I have tried all of the shader options, still get the same error message.