Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - vegetamaker

Pages: [1]
1
7th Heaven / Cursor volume issues
« on: 2019-08-20 05:23:49 »
Hello! Since few days (I guess since I musted change my usb headphones to a jack ones) I have an issue with the cursor volume. The first I did was run again FF7_GameConverter_7H.exe to detect the new sound device.

Ok, now the problem is that the cursor sound sometimes sounds correctly but very frequently it goes to a very low volume. If I change it in config to something audible, then in battle the sound is very louder and it hurts my ears.

Am I missing something?

Thanks!

2
Hello guys, I am trying to mod the game and I found this problem:

https://imgur.com/x1WLJzZ

After a while I discovered that 60fps battles from Animations mod crash my game like this. If I disable it, it works. All my trys are using only that mod.

 I did several reinstalls (with all steps: uninstall, delete folder, FF7-REMOVE-Keys.exe, CCleaner64.exe , reinstall, FF7_GameConverter_7H). Sounds works properly while using the GameConverter. At the end I tryed again all with English instead Spanish with the same result. I even downgrade the 7th heaven to 1.54, that is the one I am using atm.

ff7_opengl.cfg
Code: [Select]
# ff7_opengl-0.8.1b config file



## USER OPTIONS ##
## If you just want to play the game, these are the only options you'll want to change.

# set the window size (or fullscreen resolution) of FF7
# 0 means use original resolution in window mode, your current desktop resolution will be used in fullscreen mode
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
window_size_x = 1920
window_size_y = 1080
internal_size_x = 1920
internal_size_y = 1080
preserve_aspect = on
fullscreen = off

# mod directory
# subdirectroy of mods/ where textures will be loaded from
mod_path = Textures

# check your Nvidia/ATI/Intel control panel settings if this option doesn't seem to work
enable_vsync = on

# allow FF7 to use linear filtering for its textures
# some things look slightly better with this option on, but alot of textures just lose their detail
# only affects low-res textures, high-res replacements will still be filtered where appropriate
linear_filter = off

# plugin used to play music, VGMstream requires a set of looping .ogg files in the music/vgmstream folder.
# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.
music_plugin = plugins/vgmstream_music.fgp



## ENHANCEMENTS ##
## All the little extras that weren't part of the original game, default options include only trivial bug fixes.

# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patch
transparent_dialogs = on

# include armor in magic defense calculation
mdef_fix = yes

# minigame fixes
snowboard_framerate=60
highway_framerate=30
coaster_framerate=60
battleswirl_framerate=60

# post-processing shader, used to apply fullscreen effects
post_source = shaders/SmartBloomAdvanced.post
enable_postprocessing = yes



## ADVANCED OPTIONS ##
## Don't fiddle with these unless you know what you're doing.

# enable alpha blending for textures without an existing blending effect
fancy_transparency = yes

# display frames per second counter in upper right corner
show_fps = off

# display some real-time debug information
show_stats = off

# store external textures in a compressed cache for increased performance
# compression is not lossless, some artifacts may appear when this option is in use
# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache
# will cause that file to be recreated from the source
compress_textures = no

# max size of the texture cache to hold in RAM, in megabytes
# don't set it any higher than 1GB unless you want your game to crash
texture_cache_size = 768

# use pixel buffer objects to speed up texture loading
# might crash horribly on ATI cards but should work for NVIDIA users
use_pbo = yes

# use mipmaps (anisotropic filtering) for high-res textures
use_mipmaps = yes

# replace FF7's default framelimiter timer source
use_new_timer = yes

# plugin used to play movies, FFMpeg is the only choice for now
movie_plugin = plugins/ffmpeg_movies.fgp



## MODDER OPTIONS ##
## These options are mostly useful to modders and should not be enabled during normal play.

# read files directly instead of using LGP archives
# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,
# if this file doesn't exist it will look for the original in the LGP archive
direct_mode = on

# show every failed attempt at loading a .png texture
show_missing_textures = off

# extern additional library
load_library = Multi.dll


APP.LOG
Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. AMD Radeon (TM) R9 390 Series 4.5.13507 Compatibility Profile Context 23.20.15025.1004
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 500x500, output resolution 500x375, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] ERROR: unhandled exception


FF7_GC.log
Code: [Select]
--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza

Start running at    Date: 28/05/2019    Time:  9:28:11,59
P gina de c¢digos activa: 850
ActualPath C:\Users\veget\AppData\Local\Temp\7ZipSfx.001


You are running "Windows 10 Enterprise" on a 64 Bit Operating System (AMD64)

Real Management 32Bit WOW64

This patch is not yet applied.


Installation path found at...

""

If an installation path IS found, press ENTER.

If an installation path IN NOT found, TYPE IT IN and press ENTER.

EXAMPLE: "C:\Games\Final Fantasy VII" (parenthesis included)

corrected manual input FF7_new_Path "F:\STEAM\steamapps\common\FINAL FANTASY VII"



Patching...

Copying Registry Keys...

Setting GC Registry Keys...

HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeys


Setting language to en...

Detecting drive letter for FF7 Discs...

Drive letter for FF7DISC1 --- H:\

Movies path found at...

"F:\STEAM\steamapps\common\FINAL FANTASY VII\data\movies\"

Backing up files to be modified...

Backing up more files to be modified...

Copying English Files...

Copying 1.02 patch for ff7.exe...

Copying Aali's Custom Driver, version 0.8.1b...

Moving OGG music files...

Adding more Registry Keys...
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDI
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Sound
Adding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe

Please check over the settings for FF7Config...

1) Sound tab should have a Sound device set. Do NOT leave it blank.
2) Perform the Sound and MIDI tests.
3) Graphics tab can be ignored.
4) Click OK when finished.

Inserting Multi.dll, Hext.dll, and Languagefile...

Patching FF7anyCDv2...

Install the Laptop Keyboard Patch?
(Choose YES if keyboard does NOT have a NUMPAD)
NO

Patching complete.

Check FF7_GC.log for details.


called with ""C:\Users\veget\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat""
Arguments: "C:\Users\veget\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat"

PROCESSOR_ARCHITECTURE:          x86
PROCESSOR_ARCHITEW6432:          AMD64
Actual Path:                     C:\Users\veget\AppData\Local\Temp\7ZipSfx.001
Product Name:                    Windows 10 Enterprise
Architecture:                    AMD64
Running in Modus                 32Bit WOW64
OS Bit Version                   64
Reg-Keyname Steam                HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140
Reg-Keyname Re-Release           HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1
Reg-Keyname 1                    HKLM\SOFTWARE\Square Soft, Inc.
Reg-Keyname 2                    HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Reg-Keyname 3                    HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.
Steam Release is present:        Yes
Steam Release Path:               
Re-Release is present:           
Re-Release Path:                 
Original Release is present:     
Original Release Path:           
Destination Path:                F:\STEAM\steamapps\common\FINAL FANTASY VII
Source Path:                     F:\STEAM\steamapps\common\FINAL FANTASY VII
Videos Path:                     F:\STEAM\steamapps\common\FINAL FANTASY VII\data\movies
Original Videos Path:             
Original Language                en
Converted Language               en
Original Drive Letter:           
Converted Drive Letter:          H:\
and now clear up Variables...
Ending at           Date: 28/05/2019    Time:  9:31:17,77


Thanks for your time ^^

Edit: Having same problem with Reunion Beacause and Menu Overhaul. Checked if I was using FF7.exe, FF7_bc.exe or FF7_mo.exe, all with same result.

3
Archive / Loveless program - question
« on: 2009-03-31 01:27:46 »
Well... i guess that ppl will start hate me because i am asking alot hehe. I am just trying all programs in the http://wiki.qhimm.com/FF7/Technical/Customising (atleast those that i thing are interesting for me ^^). Now was the turn for Loveless and is really awesome ^^.


I was tring change the first message of the game (just for check it) and i musted edit ALOT times the same message with loveless program but only 1 time i came change the window size and positioning. Then i saw that in the middle column mostly "items" had a "semi-transparent" color and others normal. Those normal were that i can resize.

That mean that those message that i cant resize are not used in game? Just for fill data base maybe or their have other usage?

One more time, Thanks for all.

Edit: Added screenshot


4
Archive / Kimera Problems
« on: 2009-03-29 22:05:44 »
Well, i managed for modifcy 3D models good with the Kimera program (well, i can change them but look horrible because my skill xD). But if i try change the colour it look totally bad... Dunno what is the correct name in English. Better a picture i guess ^^



Thats is my prob. What could i do for the new colours look good?

Thanks for all.

5
Troubleshooting / Graphics-speed problems with FF7 PC
« on: 2009-03-28 21:00:03 »
Hello again! Well i finally can play my FF7 PC version but i have a prob... A really prob and i dont have any idea what can i do with it.

After patch game and more i can play, good. But the game sometimes it go REALLY FAST. Like 5x or 6x. I could think that it is normal because new machines but... other times it go REALLY SLOW (-5x -6x) and, like b4, it is really unplayable but it isnt normal.

Well, resuming.... When i play the game it sometimes go FAST, othertimes SLOW, the minor times normal and generally it hace few acelerates for 1 sec (generally when the background move). I was thinking that it was because patchs but i tryed it in a clean FF7 and is exactly same.

My PC is like this:

Windows XP Home SP3
AMD Athlon(tm) 64 X2 Dual
Core Proccessor 4400+
2.3Ghz, 2Gb Ram
Graphic Card Ati Radeon 3800 Series

Thanks.

6
Archive / Weapons in Data Base
« on: 2009-03-19 18:38:47 »
Is there any "patch", program or something for change stats in weapons?

I was thinking really for change the last weapon of Tifa and Vincent that do REALLY less damage than any other weapon, including the first one (or atleast a patch for fix it)

Thanks ^^.

7
Troubleshooting / FF7 crash @ start in XP
« on: 2009-03-17 12:47:29 »
First at all: hello and thanks for all good guides and stuff that i readed here.

Now de question. I tryed (i guess) all posibility for make my FF7 work good. No care what patch i found and installed, the result is always de same: FF7 start, i only hear the Eidos video and after it finish the screen continue black and thats is all. After it i must reboot my computer. (I can see the videos in windows btw)

My computer is like this:

Windows XP Home SP3
AMD Athlon(tm) 64 X2 Dual
Core Proccessor 4400+
2.3Ghz, 2Gb Ram
Graphic Card Ati Radeon 3800 Series

Just for check that my Cds isnt just bad i installed a Virtual PC with windows 98 and it work but... just very very bad (bad music, slow, all in graphics config fail...).

Well, thats is all.

PD: I tryed donwlad patch in spanish (thats is my FF7 version) from FAQ above that all spanish links are broken ^^

Thanks you.

EDIT: Well, i was looking more posts (page 7 or somehting like it) and looking for those called "ff7 help" or something likes that ^^. Finally i found a post that said "uninstall all codecs, reinstall game and K-lite codec pack wtih all codecs" and... it worked! I will continue trying it but... atleast it worked.

Now i must install new patchs (chocobo race, patch 1.02 for XP, combat arena fix, slow minigames, etc and check if it continue working haha)

Pages: [1]