It seemed to work, but the game is horribly slow. I can't even get past the "New Game/Continue" screen; it just shows up dark, and gets slightly brighter every ten seconds until it is (supposedly) normal...but frozen. Below is my APP.LOG file. Are my laptop's graphics card and CPU too old again? x_x (Processor: Intel Pentium M 750, 1.86GHz.) I also disabled shaders because they failed to load (just as they do with merely a plain FFVII installation with Aali's OpenGL driver).
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. MOBILITY RADEON X300 x86/SSE2 2.0.5279 WinXP Release
INFO: PBO not supported
INFO: Found swap_control extension
INFO: Max texture size: 2048x2048
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
INFO: Loading external library FF7anyCD.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files\Square Soft, Inc\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
INFO: C:\Program Files\Square Soft, Inc\Final Fantasy VII\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.533333, frames: 218
INFO: slow output format from video codec h264; 0
WM_CLOSE
END OF CREDITS!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD