unfortunally i dont have one anymore, its been one year now and i deleted every "glitchy" models, i remember have messed up with the file trying to have the texture working, and then deleted it, i know its very long to change every offset, its took me a lot of hours :/ sry about that
the best method for hi sephiroth is to swap playable sephiroth bones, because if you use the "enemy " sephiroth, he wont have his magic animation, hi sephiroth have only the physical attack animation, unfortunally thats the longest method too ( about the animation script u have to swap the offsets+ animation scripts of a playable character, and add+10 to the very first value of the character file, i think lazy bastard called it the "number of section value")