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Messages - garlar

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.97)
« on: 2021-04-27 15:42:48 »
Hello, I'm having trouble finding the Magic Plus and Added Effect materia listed as being located in the Great Glacier in the doc. I've found all the spots in Vanilla where there are items. I figured it wouldn't hurt to ask you first rather than hunting in every single screen.

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Hello, I've been playing Alternate Fantasy and I'm on Disc 2 right before Eiko joins. I was wondering if I could use the Hades workshop to edit Eiko and Amarant to join at Lv 1. (The fact that they always end up with lower magic stones has always bothered me.)

Do you know if this would break my saves and I would be better off starting a new file?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.97)
« on: 2021-04-16 02:50:48 »
Hello again, I got the new update and the save points in Kalm and Fort Condor are still behaving strangely. Kalm only toggles to "Off" and Fort Condor only toggles to "On"

My problem of not being able to turn off Hard Mode seems to be fixed as I can toggle it at least at Cosmo Canyon (the only other crystal I've tried at the time of writing this.) And starting a new game and choosing Standard difficulty seems to be working correctly. I only tried the first battle and got gil from it.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.96)
« on: 2021-04-15 18:33:50 »
Here's a media fire link: https://www.mediafire.com/file/fn8zoww6mvno2ue/save00.ff7/file

According to my 7th Heaven I have v.2.096 

I do have it set to auto update and started playing the mod earlier in April (the first weekend, can't remember which day exactly). Also I downloaded your mod from this forum probably a week earlier in late March. I'm not sure this info is helpful at all lol.

Thanks again for your help. Your version of FF7 is like *chef's kiss* You've improved so many things from the original. The way you've made certain materia and items available earlier (like why don't Tifa and Yuffie come equipped with Deathblow and Sneak Glove in the original...it makes so much character archetype and gameplay sense)

Also I'm super fond of the Soulslike approach where weapons aren't just pure upgrades from the previous ones but instead have a different...flavor I guess is a good word.

Not to mention how active you are in the maintenance of it.

Amazing work (OMG YOU HAVE A PATREON TAKE MY MONEY)
 

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.96)
« on: 2021-04-15 01:49:35 »
Thanks for the reply. How should I send you the save file? Every time I click the PM button it keeps sending me to an error page. Also it just seemed to randomly switch into Hardmode while I was on the world map. I'd made it through all the story up to the Temple of the Ancients earning gil and then it randomly stopped.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.96)
« on: 2021-04-14 13:21:49 »
Hello, I've encountered a glitch where it seems like Hard Mode has permanently switched to on. I can't toggle it at save points, no matter how many times I click it it always says On, and it doesn't matter which of my saves I load. I've even tried starting a new game and even then I wasn't earning gil from battles.

Any help will be greatly appreciated, I'm only at the Temple of the Ancients and I'm very excited to play the rest :3

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