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Releases / Re: [FF7 PC]Modern Spell Names - 1.61(Now in German)(7/30/2020)
« on: 2022-06-28 19:37:23 »
It's work but I don't understand if is full compatible with it.
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That’s di the trick! Thanks, by the way I‘be noticed that the two side room are a lot more pixelated compared to the main one.
Would be possible just to unpack the IRO and use for it Reunion, perhaps?I don’t think that’s can be possible, Reunion using the mod folder for overwrite original files. This mod using IRO patch like structure based on .chunk files. If the entire modded files are not distribute they cannot work on a standalone installation.
check that you don't have 2 battle folder:
mods\Reunion\battle\STAGE01_T00_00.png ///// right
mods\Reunion\battle\battle\STAGE01_T00_00.png ///// wrong
check also that you don't have a direct folder with battle files in it
The way the fight goes is this: After a few turns, Brass will use Alloy Blast which reduces the player party to 1HP; the fight then transitions into Phase 2 when X-ATM turns up and starts fighting with Brass Dragon. The player's job here is to try and juggle between keeping themselves and X-ATM alive while wearing down Brass Dragon. If X-ATM is destroyed, Brass will wipe the player party. You'll also want to make sure X-ATM doesn't have the Petrified or the Slow-Numb statuses for very long as Brass will start to attack your party instead.TNX! Your mod rullez.
Some things that help here is to give X-ATM Barrier + MBarrier, and to throw some healing at it once in a while. If it's HP falls too low, it'll give a warning message and you'll want to get it healed immediately. As for your party, assuming that X-ATM isn't under Slow-Numb or Petrify then Brass will only use Zinc Wing (physical attack) or Alloy Ray (inflicts Petrify, single-target) on them.
Now for Brass Force; all Dragons in NT have a counter-attack that's triggered whenever they're struck by a Limit Break. If you avoid using Limit Breaks on Brass then he shouldn't use Brass Force at all.
I put together a vid guide to give you a hand with Jenova Vector: http://youtu.be/vyK1MT5-42oWOW, I do it . TNX.
The video description runs through her attacks, weaknesses, and methods for dealing with each phase. One key thing to make use of is Barrier, your party's Row (casters should be in the back; only physical hitters with no long range weapon should ever be in the front row), and some of your new(ish) Materia like Gravity and Choco/Mog.
It's not really so much about crashes, but about missing content new to NT. For instance, did you fight the Turks in the Mythril Mines? There should have been a new mini-boss fight with Rude and Elena in there. But if that fight was missing, then there's a good chance that at some point you might encounter either a crash or the wrong boss (Jenova Death for instance).Yes I've fight with Rude and Elena in Mythril Mines, but fom Reunion I install only some contents (in this case v. 03b):
Sorry bud, missed this post originally. Try using the Earth spell for 2x damage, or combine it into someone's weapon with Elemental for 2x physical attacks.I'm alteady use Earth but do not remove more than 350hp, I will try it again.
So NT + Reunion does work? I'm a little curious (and concerned) now; when I patched Reunion over NT, it overwrote all of the NT field code.
Yeah, same thing again. It was something I overlooked when I first uploaded the installer; I fixed it the same day and then reuploaded the installer rather than making a hotfix patch. Try downloading the installer again and re-applying it to your game, that should get rid of the problem (but let me know if it doesn't).Cool, work! TNX
Looks like I got beaten to it.