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Topics - FF7GBIKE

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1
Releases / G-Bike style new model
« on: 2023-07-06 13:08:42 »

Hello everyone.

In order to reproduce the design of Mr. Tetsuya Nomura's G bike in a 3D model,
I have been making
Not all characters are complete yet.

Beta release in phases here.

Cloud has some weapons incomplete.
Also, since this is my first time creating and releasing mods, there may be some flaws.

When it comes to 3D models, I don't know the optimal number of polygons, so
The data may be a little larger, but that's just a guess.
I would like everyone to use it anyway and let me know what you think.

Thank you very much for your support.

https://www.nexusmods.com/finalfantasy7/mods/85

https://www.dropbox.com/scl/fi/9yuvs3zqzvx10zfbz29pw/Cait-Sith-add.iro?rlkey=ijtguxobym0paajesxwmeyr5v&dl=0





2
WIP / New mods model FF7 GBIKE designed by Mr. Nomura
« on: 2022-08-28 14:12:34 »
hello
I'm new to mods.

I'm making a mod based on the illustration Mr. Nomura wrote for FF7 GBIKE.

I'm also a blender beginner, so I'm making a low-poly model that I got somewhere a few years ago through trial and error.

Hopefully all characters want to make mods with G Bike designs


What we are building now is the cloud.





I still want to make detailed adjustments to bring out the atmosphere of the illustration.


Next time I want to make Tifa.
Next, I want to make Yuffie, Aerith, Bullet, and Cid in that order.
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3
Troubleshooting / kimera can't load textures
« on: 2022-08-27 00:35:07 »
Hello
Right now, I'm making a model that is close to the design of Tetsuya Nomura.

It is made based on the illustration at the time of the G bike.

However, when I load a P file into kimera, textures cannot be read. Error 481 is given.

Choosing to change or add texture also results in error 481. What causes error 481?

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