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Messages - sl1982

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3376
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-16 03:47:24 »
Cait sith slots, most pointers, materia slots in menu, item pictures, countdown timer, some 2d animations in battle (ie silence and sleep)

Cant think of anymore but im sure there is.

Right now im working on the borders of the menus

3377
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-16 03:37:58 »
Cant help ya there. Maybe ask one of the modellers?

3378
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-16 03:25:58 »
Changing the background is actually pretty easy to do. If you want to draw one well that will be a bit more effort. And thanks blood crow. Always nice to know that work is appreciated.

3379
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-16 02:59:43 »
The font in the main menu is high res with my mod

3380
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-16 02:42:11 »
Is it a secret?

3381
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-16 02:34:45 »
You are still in first reactor? That takes like 15 mins to to finish lol

3382
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-16 02:28:07 »
Lol yeah, it seems to have turned into that. And yeah cait sith's slots arent done. If anyone wants to test this out let me know. Ill throw it up.

3383
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-16 02:00:16 »









Few new screens. Pretty sure almost all battle stuff is done for the characters that i have. Cait Sith stuff not done however.

3384
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 20:37:12 »
Anyone looking to beta test for me? Since i dont have a save later in the game im not sure what may still need to be done.

3385
The point of using the mp3's is that finalfantim did a great job of remastering the soundtrack and some people would rather use that.

3386
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 19:48:51 »
A and L are used in different parts of the game. As far as i know they can be interchanged. A and B are different letter sets. And i didnt trim them at all.

3387
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 18:22:24 »
If you can design a font that would be awesome. The letters should be approximately the same size as the originals though to avoid graphical glitches. For the limit bars I dont know. Im open to some artistic opinions. The ones i made look pretty plain.

I uploaded the original textures as bmp's (resized to 1024x1024) for you to take a look at.

http://www.megaupload.com/?d=BZH7UYGR

3388
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 18:03:06 »
This is piquing my interest... I may have to start messing with a font mod of my own... (using custom fonts that is... not standard ones)... I may also need to find my discs... or my backups...lotta good backing up discs does when you lose the backups....

Wouldnt it make more sense to team up?

3389
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 18:01:35 »
Ill give that a shot if it bothers people that much. But if there is anywhere in the game where the text uses all capitals then those letters will be shifted to the right (ie GAME 01 when loading a game)

3390
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 17:42:12 »
Oh btw the limit bars and such are just a basic shape that I added in. If anyone is interested in making some sweet looking ones let me know

3391
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 17:36:39 »
Works just fine.



Note that all the battle mods have not been released yet. Just the menu and field fonts

3392
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 17:30:07 »
Good question. Give me a min and ill see if i can find out

3393
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 17:22:13 »
Couple new screens. Most of the main battle stuff done.




3394
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 06:04:40 »
Numbers! :D

So. Close. to finished. product. Me.. wants! haha XD

Lol dont think im anywhere near close. So much stuff to do still

3395
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 05:54:58 »
I could. But there may be some other part of the game that makes it look goofy

3396
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 05:41:37 »
Yeah, it has to do with the fact that some of the original letters were quite a bit wider then the ones i replaced them with. Not sure there is anything i can do about it

3397
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 05:24:38 »
New Screen!


3398
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 05:06:11 »
Sort of, but not really. Each number is in a different texture file. Im not really sure how it works yet

3399
Team Avalanche / Re: [REL] sl1982's Font Mod
« on: 2009-08-15 04:55:00 »
Ill see what i can do. But making a high res version of a pixellated mess will be tricky

3400
Archive / Re: Makubex's Custom Models
« on: 2009-08-15 03:49:06 »
You could talk to millenia but he seems pretty busy these days.

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