Author Topic: .p, Battle Files 'n Milkshape 3D  (Read 75860 times)

Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
.p, Battle Files 'n Milkshape 3D
« Reply #100 on: 2001-06-13 17:49:00 »
I've uploaded 'Ultima 0.27 ßETA Version 2'. If u wonder what the heck it is, download it.

- Alhexx

BTW: Yeah, my first posted topic, and I've crossed the 100 replies border...hehehe


The SaiNt

  • *
  • Posts: 1300
    • View Profile
.p, Battle Files 'n Milkshape 3D
« Reply #101 on: 2001-06-13 17:54:00 »
Alhexx, why don't you head on to this thread and see if you can help me continue my work here?
   http://qhimm.3dstream.net/ubb/Forum4/HTML/000099.html" TARGET=_blank>http://qhimm.3dstream.net/ubb/Forum4/HTML/000099.html  

BTW, fice, my college posted a list of the top 50 Uni's in UK. IIRC, you said you were in Warwick right? Well, Warcwick got a 10th placing   :)

*Edit*
It was 50 not 5  :)

[This message has been edited by The SaiNt (edited June 14, 2001).]


ficedula

  • *
  • Posts: 2178
    • View Profile
    • http://www.ficedula.co.uk
.p, Battle Files 'n Milkshape 3D
« Reply #102 on: 2001-06-13 20:06:00 »
Yeah, we're a quite good uni overall. The Computing department's usually placed as top three in the UK though. Mwahahaha.

Anonymous

  • Guest
.p, Battle Files 'n Milkshape 3D
« Reply #103 on: 2001-06-13 20:29:00 »
dead link. try naming it something alpha-numeric.

Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
.p, Battle Files 'n Milkshape 3D
« Reply #104 on: 2001-06-14 16:32:00 »
Fice: OpenGL-related question:
Using the glcolor command (or any other alternative command), is it possible to give the vertexes transparency?

I'm askin' b'cause I think that the reserved Byte in the Color Pool is transparency...

- Alhexx


ficedula

  • *
  • Posts: 2178
    • View Profile
    • http://www.ficedula.co.uk
.p, Battle Files 'n Milkshape 3D
« Reply #105 on: 2001-06-14 17:36:00 »
Yes. If you're using floating point colours (you should), use

glColor4f(Red, Green, Blue, Alpha);

Alpha is the transparency level.
Of course, *any* glColor4? command works for alpha.

However, you also need to enable blending

glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

...is the best setup for straight transparency.

However: do note, if you're doing proper transparency, the polygons *do* need to be drawn in depth order. IE: When you draw a transparent polygon, all the polygons "behind" it need to have been drawn already, so OpenGL can calculate what the new polygon you're drawing will look like.


tulkk

  • *
  • Posts: 52
    • View Profile
.p, Battle Files 'n Milkshape 3D
« Reply #106 on: 2001-06-14 18:26:00 »
yeah.. i can't d/l the latest version of ultima either... :/

ohh.. and btw.. thnx for the greet in the readme  :)


Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
.p, Battle Files 'n Milkshape 3D
« Reply #107 on: 2001-06-14 22:40:00 »
Fice: Yo, thanx!
tulkk: I think I've got to list some more ppl there...

- Alhexx


Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
.p, Battle Files 'n Milkshape 3D
« Reply #108 on: 2001-06-15 00:13:00 »

HAHAHA

Hey, Fice, I've tried out the Alpha Channel, it worx pretty cool...but take a look at this:
  http://alhexx.tripod.com/apps/ff7/snow2.gif" TARGET=_blank>http://alhexx.tripod.com/apps/ff7/snow2.gif  


tulkk: Yo, u can dl it now. (tripod has renamed the file 'ultima027ß2.zip' to '2.zip' - I wonder why? - ah, tripod doesn't like these ß signs)

BTW: I've released the third ßETA
 - Alhexx

BTW: Hey, Fice, how's Ficedula pronounced correctly?   :-?

[This message has been edited by Alhexx (edited June 14, 2001).]


tulkk

  • *
  • Posts: 52
    • View Profile
.p, Battle Files 'n Milkshape 3D
« Reply #109 on: 2001-06-15 01:17:00 »
Alhexx: Cool  :) i'l dl right away  :D

Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
.p, Battle Files 'n Milkshape 3D
« Reply #110 on: 2001-06-15 01:54:00 »
Hehehe, Ultima 027 ßETA 4 released...that means two realeases in less than two hours...

- Alhexx

BTW: Now I'm a Fast Newbie - I got rid of those yellow stars...


tulkk

  • *
  • Posts: 52
    • View Profile
.p, Battle Files 'n Milkshape 3D
« Reply #111 on: 2001-06-15 16:45:00 »
 :D Man, you're releasing 'em as often as a pensioner goes to the bathroom  :wink: hehe..

The proggie is coming along great, i'm impressed.. i mean were do you get the motivation and maybe more important.. the time to dev this proggie?

I can't wait til you add support for full model exporting (viewing/editing).. hehe..  :wink:


I think it's time... *cough* there's another god in the FF7hacking heaven.. Qhimm.. Fice.. make room for Alhexx up there..
and now.. let's gather around the camp fire sacrifice a herd of cute little mammals in front of it to celebrate  :wink:


Anonymous

  • Guest
.p, Battle Files 'n Milkshape 3D
« Reply #112 on: 2001-06-15 16:50:00 »
doh, im still getting that runtime error '16'

halkun

  • Global moderator
  • *
  • Posts: 2097
  • NicoNico :)
    • View Profile
    • Q-Gears Homepage
.p, Battle Files 'n Milkshape 3D
« Reply #113 on: 2001-06-15 06:19:00 »
Alhexx, I just wanted to add that you have the *ABSOLUTE WORST TASTE* in windows system colors I've ever seen. I haven't seen color clashes like that since I went through my "neon color scheme" phase when I was in High School. I mean, come on, yellow with a blue title bar. Yuucchh! And don't go swithing to that eggplant colorscheme either. Been done to death, how about a nice rose or wheat scheme. I shudder to think what your desktop looks like. ^_^

[This message has been edited by halkun (edited June 15, 2001).]


Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
.p, Battle Files 'n Milkshape 3D
« Reply #114 on: 2001-06-15 15:23:00 »
tulkk: GOD? YEAH...but really, I don't think I can really compete with Fice and Qhimm...although I'm workin on it...   :D
And there's another point: Qhimm, Fice and some others are workin one more than only one file type. I think, my speciality will stay 3d models...but I'm gonna work on it, until I crack everything...whole models, animations and so on...man, that's going to be hard work

darkness: Hmm, strange...I have never had this error...when exactly does the error occur? If u tell me, I probably be able to help you...

halkun: WHAT?   :x
Hey, I have the yellow color since about three weeks...before I had neon green (Qbasic-Color 10) that' looked...well...okay
To my Desktop: I've got a picture of Katie Price...

- Alhexx (@ School)

BTW: First an info: I'm livin' in Germany. And I've got one question: Has FF9 PC been released anywhere in th world? (Japan, UK, USA?) Any release dates or sth?

- edit -
Square wanted to release FF9 PC in Germany in February, but they didn't...and there'r no news from then on...

[This message has been edited by Alhexx (edited June 15, 2001).]


The SaiNt

  • *
  • Posts: 1300
    • View Profile
.p, Battle Files 'n Milkshape 3D
« Reply #115 on: 2001-06-15 18:07:00 »
You forgot our favourite R & D person, halkun  :)

[This message has been edited by The SaiNt (edited June 15, 2001).]


ficedula

  • *
  • Posts: 2178
    • View Profile
    • http://www.ficedula.co.uk
.p, Battle Files 'n Milkshape 3D
« Reply #116 on: 2001-06-15 19:13:00 »
Alhexx: No probs  :) Looks like Ultima's coming along pretty well.

How do you pronounce Ficedula? Hmmm. Well, I pronounce it:

Feece-uh-due-la

but my parents pronounce it

Fee-sed-du-la

Take your pick  :) My mum speaks Latin (well, more than I do) so she might be right ... but I like my way better anyway  :D


halkun

  • Global moderator
  • *
  • Posts: 2097
  • NicoNico :)
    • View Profile
    • Q-Gears Homepage
.p, Battle Files 'n Milkshape 3D
« Reply #117 on: 2001-06-15 22:32:00 »
I pronouce is "Fice" as in rhymes with "vice" as far as his full name, never tried to pronouce it. I call him "fu-de-see-a" to myself but never said it out loud. Execpt now. ^_^

Anonymous

  • Guest
.p, Battle Files 'n Milkshape 3D
« Reply #118 on: 2001-06-15 22:43:00 »
in the viewer it gives me the error when i open a .p file. in ultima 0.27 its gives me the error when it opens, and closes the program.

Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
.p, Battle Files 'n Milkshape 3D
« Reply #119 on: 2001-06-15 23:38:00 »
I pronounce 'Fice' like 'Vice', too, but now I alos now how 'Feece-uh-due-la' is pronounced...that's good...  :)

darkness: Alright, I'm going to have a look  on that...

tulkk2: I think I've got to add something:
Ultima 0.27 ßETA 4 is just a viewer 'till now - it hasn't got any editing options 'till now, but I hope I'll add these in one of the next three version (maybe this weekend - I'll have much time on saturday  :))

SaiNt: R & D Person?  :-? (Who?)


Anonymous

  • Guest
.p, Battle Files 'n Milkshape 3D
« Reply #120 on: 2001-06-16 01:21:00 »
research and development

tulkk

  • *
  • Posts: 52
    • View Profile
.p, Battle Files 'n Milkshape 3D
« Reply #121 on: 2001-06-16 01:42:00 »
Alhexx: ohh... ok.  :)

halkun: i don't wanna get offtopic.. just one little question.. you sure knew alot about the psx.. ever dev'd for it?


.p, Battle Files 'n Milkshape 3D
« Reply #122 on: 2001-06-16 02:38:00 »
I guess I'm politically incorrect.    :) I've never pronounced it phonetically... not sure why: Fick-eh-doo-luh.

Alhexx: I don't *think* he's done any deving. At least, if he did, he never told us about it. He *did* work on one little    http://www.execpc.com/~halkun/PSX/index.html" TARGET=_blank>document  though.  :wink:

[This message has been edited by Srethron Askvelhtnod (edited June 15, 2001).]


ficedula

  • *
  • Posts: 2178
    • View Profile
    • http://www.ficedula.co.uk
.p, Battle Files 'n Milkshape 3D
« Reply #123 on: 2001-06-16 16:01:00 »
Srethron: Well, of all the people who've posted so far, your pronounciation is closest to mine   :wink: Not that it matters too much.

Edit: Ah, Halkun was the guy who wrote that document? Impressive  :) I got a copy of that doc about a year ago but I never made the connection between Halkun and the author of the doc.

[This message has been edited by ficedula (edited June 16, 2001).]


tulkk

  • *
  • Posts: 52
    • View Profile
.p, Battle Files 'n Milkshape 3D
« Reply #124 on: 2001-06-16 08:27:00 »
hehe... ok...  :wink: