If you play with a dispel materia, remember to slow him again after each dispel, it will delay its next powersoul charge. Remember that his damage is x2 for each status, meaning if you can't tank it while it's slowed + poisoned you gonna have a hard time damaging him over his heals. If you still can't beat him, rethink your party the following way :
-One mage who can cure when needed and then spam Quake 2
-One STR char who can haste/slow/barrier/dispel when needed, and then attack each turn
-Either a second STR char whith elemental + Titan linked in his weapon (if you agree to play with summons) or if you play her, Yuffie with the same setup, a high %attack weapon and spamming DeathBlow under haste.
It's actually 2x for Critical/Near-Death status, and 4x for Death Sentence; Master Fist is the one that gives 2x for negative statuses. I don't think enemies can enter near-death status though. Having him slowed/poisoned won't increase the damage he deals, so use those freely (just remember that Slow will make the Countdown tick slower as well).
I can't find any information about the "L2 Holy" attack.
It's used by cuahl when defeated (in Gaea's cliff). The problem is that it instant one shot my whole party. MBarrier doesn't seem to reduce the damage, reflect doesn't reflect. In Vanilla cuahl has two differents attacks depending if you hit with physical or magical. Going full physical or full magical still results in a L2 Holy at the end :\
It's a holy-elemental attack, so you can defend against it using Restore/Revive + Elemental in your armour. But this reminds me of a issue someone raised about the Level Synch where it would make some Level-based attacks always hit; I'll change it in the next patch.
I noticed that the fight against Tseng in Rocket Town is a little bit weird. For some reason, he started shooting himself, and getting extra turns just to shoot himself. Is that intended or is the AI bonkers?
The AI is going bonkers. I'll get Tseng's terrible aim fixed in the next patch.
One thing I have noticed when playing through this mod is throughout Disc 1 on the Main Western Continent (Costa Del Sol, Corel, Gongaga etc). Antidotes seem to be somewhat lacking, I checked the item shops and Gongaga, Cosmo Canyon, Nibelheim and Rocket Down seem to all be out of Antidotes. Was there a shipping error or is there a reason they aren't that readily available for purchase?
I'll contact the manufacturer and get some more ordered in for you.
I'm having trouble with the tyrant on the way down in the crater and was wondering if you could give me any tips on beating it. I have no problems during the first phase of the fight, and then it uses overthrow and starts 1 shotting my team, even with them all being backrowed/tranquilized. On top of that it gains shield to absorb earth, which is how i've been doing most of my damage to it. Is there a specific strategy to use that im not seeing? Like do i have to dispel it or something :O?
Tyrant has an enrage mechanic wherein his stats will steadily rise as the battle goes on and he'll use Overthrow to give himself some serious buffs. Every three turns, he'll use Rising Rage which has no effect in itself but will add +1 to a counter he has for Overthrow. When this counter is at 4 or more, the next physical or magical attack you make against him will trigger Comet3 followed by Overthrow. This puts you in a bad spot because you'll need to heal up from Comet3 but also do something about the buffs he just gave himself.
Overthrow gives Fury, Haste, Shield, Berserk, and Lucky Girl/Auto-Crits all of which can be Dispelled otherwise use Debarrier to get rid of Shield and Slow to get rid of Haste. Some of his attacks can be defended against; Protect Vests will halve the damage of Comet3 (Shoot element), while Shadow Flare can either be nulled/absorbed with the Hidden element (non-elemental Materia + Elemental in the armour, or a Relic Ring/Guardian Ring/Escort Guard) or Reflected back at him.
Leftover Opts in sunken Gelnika cause a zoom in softlock. I do not know what was the trigger of this, potentially one of its skills.
I think I missed that one; I'll fix it this time.
Edit: Patch is up, 31st March scene hotfix.