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« on: 2005-07-22 07:17:52 »
Hello and thanks for sharing your project with us all.
I think your original idea of rebalancing the game is *EXTREMELY* interesting and I had hoped someone could come up with it.
I do appreaciate your job but please consider something that for me is mandatory: the general difficulty level of the game might be well enhanced by your modifications BUT...but I do believe that there is a Boss in the game that is *totally* overpowered, spoiling the game. At least it partly spoiled the game ( for me still the best of the series) for me.
I am speaking about Emerald Weapon. To kill this boss it's almost needed to not only have a certain summoning materia but also to mime it continuously being also protected by "Life3". Not to mention that the whole fighting becomes very very frustrating and repetitive. The player finds himself being killed after spending 20 minutes in the fight just to start it over again for the 35th time. Yes, there is no need to defeat such a boss in order to finish the game but still why make it so frustrating ?
This challenge makes all the rest in the game pale at comparison. Square made this error, according to me, of making this "bonus boss" unbalanced. Should you want to defeat her, must you go with an extremely strong party. And if you go with an extremely strong party, then all the rest of the game will be too easy.
I assume that people try and fight Emerald when they have the opportunity and not just before the final challenge against Sephiroth. Also, people would like to be rewarded for defeating these "bonus bosses" in the middle of the game and not by the end.
So please consider the possibility of making Emerald *less* strong than she is by dafault. I'd think the whole gameplay would benefit of this.
A second issue which is also very frustrating (and it's a classic in the FF series) is the STEAL option. It's way way way too frustrating to keep on trying stealing from bosses for 100 times before you can actually make it! I do believe that the success rate of stealing should be pretty much raised in order to make it enjoyable. I had found myself (not only in FF7) spending one or two hour with a boss untill I could finally get an item out of him...This is crazy...I don't know if that is something that can be modified but it's somethig I would definitely do...
Thanks!