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Releases / FFVII: Shinra Archaeology Cut
« on: 2023-12-07 18:40:41 »About the Mod
This mod for Final Fantasy VII has been created to accomplish two things:
First, it offers a full retranslation of the game's text that fixes mistakes in the original English translation; improves tonal accuracy using idiomatic language; and conforms to the localization choices of the Compilation and Remake trilogy where applicable to ensure continuity through the Final Fantasy VII series. The goal of this retranslation is to give English players a narrative experience and foundation of lore that is as close as possible to that of Japanese-speaking players.
Second, and optionally, this mod restores numerous events, maps, animations, puzzles, and lines of dialogue that were cut from the final release. In 99 cases out of 100, this content has been mined from the original game files themselves. Only when absolutely necessary have the authors of this mod supplied the minimum amount of additional assets to ensure the functionality of the official scrapped elements. A full spreadsheet of this mod's script is available on Google drive, with unofficial dialogue clearly demarcated.
This mod requires the 7th Heaven mod loader to be used.
Custom facial expression system requires latest FFNx canary to work.
Example Images of Contents [CONTAINS SPOILERS]
Main Contents
Fully Retranslated Script
Spoiler: show
Parity With Compilation of FFVII, Remake and Rebirth Localizations
Spoiler: show
Restored Unused Scenes
Spoiler: show
Restored Unused Puzzles
Spoiler: show
Restored Facial Expression System
Spoiler: show
Bonus Features
FMV Options
Spoiler: show
Beta-style Menu Icons
Spoiler: show
Red Yuffie Costume
Spoiler: show
Option to Restore JORG Backgrounds
Spoiler: show
Mod Credits
This mod is a production of the Shinra Archaeology Department, an FFVII fan group dedicated to translating Japanese interviews and guidebooks and making them available to English-speaking audiences.
Restoration, Implementation, and Logo Graphics: Odysseus (TheStrifeIsRife)
Translation and Localization Continuity: TurquoiseHammer
Data Mining, Organization, and Annotation: Shademp
Original Script Mining: Herman1134 (Jason Maltz)
Cait Sith Regional Dialect: M. J. Gallagher (FFVIINovels)
Custom Sprite Portraits: Prism
Red Yuffie Battle Model: UpRisen
Acknowledgements
NPC blink animation fixes provided by Orichalcon.
Unused custom eye and mouth texture system restored by TrueOdin.
The tile set for the TRAP field was decoded by BrutalAl.
Tools used
Makou Reactor and Vincent Tim: myst6re
WallMarket and ProudClod: nfitc1
Black Chocobo: sithlord48
KimeraCS: LaZar00
Scarlet: petfriendamy