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WIP / Re: [CC:FF7 PSP] Crisis Core UI Upscale Project
« on: 2020-06-05 18:43:29 »
That's really cool laujclan, although maybe you should wait until me and eqprog work out our version. Also, aren't they called Banora White because the trees are supposed to be white?
Github is easy, it just lets you upload your work online. Then you can give permissions to people who are allowed to work on the project, and they can upload/update textures one by one.
https://github.com/AkiraJkr/Birth-by-Sleep-HD-ReMix
Here's an example. Then people can download the "master version" easily which contains everything updated.
Once you're done the beta (when you finish the game), you should post everything in a new topic, I imagine we might have 5000 textures once you're done. Then the next step would be to skim all these 5000 textures for things like posters that got upscaled poorly.
I also fixed the issues in Costa del Sol (the sky's a bit brighter as a side effect, but it's no biggie).
Github is easy, it just lets you upload your work online. Then you can give permissions to people who are allowed to work on the project, and they can upload/update textures one by one.
https://github.com/AkiraJkr/Birth-by-Sleep-HD-ReMix
Here's an example. Then people can download the "master version" easily which contains everything updated.
Once you're done the beta (when you finish the game), you should post everything in a new topic, I imagine we might have 5000 textures once you're done. Then the next step would be to skim all these 5000 textures for things like posters that got upscaled poorly.
I also fixed the issues in Costa del Sol (the sky's a bit brighter as a side effect, but it's no biggie).