Those screenshots are both from the same mode (hardware). trust me, i know, i REALLY hate that look. I'll get a screencap of proper software mode later, I'm not on my laptop right now.
Exactly. Software mode looks OK for me and if you set High resolution fonts in the ff8config, all the game looks better than in the PSX version (textures on the world map is a little uglier, but no very). Background maps are all the same.
but actually, you're right. seems the textures in the PSX version are at a MUCH higher resolution than in the PC version.
and all i meant my "smoothing textures" is just blurring low-res textures to cover up loss of detail. which is the effect you see in the Direct3D rendered FF8PC's world map.
Hardware mode on FF8PC is stupid.
I always choosing Software mode, even if there is more "pixelize" graphic (but this game is from 1999, pixels are in standard
)
Textures in the PSX version aren't in the higher resolution - it's all the same. What's more, textures for menu, buttons, etc. are in higher resolution in the PC version. 'Unfortunately', our computer monitors have higher resolution than our old TV's
But look on font in the PC version - it looks really better than in the PSX version (high res of course).
...but now that i've seen the PSX FF8's world map textures, i agree we should find the texture file(s) from the PSX version and somehow transfer them, they have to have at least double the detail the PSX version has.
and actually, i probably wont be able to play FF8 again until we do.
I found all textures and there is
no difference between versions, all textures are the same. You can ask Eidos, why the same textures looks uglier in the PC version hardware mode (and even software mode).
It's only rendering fault. Launcher (published on this forum) resolves some problems.
Really sorry, but transferring textures is useless