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Messages - savage-xp

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I managed to work, just installed in other directory

I love FFVIII in maximum quality. So in the settings i manage to put the pink area completed aliased, but now i can't.

How i can disable that square in upper right corner?

Nice tool, but i can't change my screen to 1440x900? Some bug?

Troubleshooting / Re: [FF8- Steam] Save doesn't load.
« on: 2014-07-23 20:22:07 »
Says "No save data" but save file is there.

Troubleshooting / [FF8- Steam] Save doesn't load.
« on: 2014-07-23 16:52:59 »
For a somewhat reason, the game isn't load my saving game. The game didn't delete my save progress but.

I tried to use the Hine and what i have in my documents folder ( Squareenix) remote.

Is there a solution of this problem since i tried to start a new game and use the metadata file and my old save?

Handsome work, but i liked the old art, but still awesome.

Works like a charm with Tmbry 1.5, thanks!

Ok, if i get that version just doing what i did and it's ready?

Help me please, i downloaded the pack, imported the files to the texture folder, and got plentyof folders. What i do next?

I'm using the 2000 version.

General Discussion / Re: Final Fantasy 8 HD PC Version
« on: 2013-06-09 14:33:00 »
IF they do what they done to FVIII, i wont give a Cent.

If they made better than this...

our mods!

Bigs and Wedge Please...

Programmers used a type of compression format in the days of Amiga, when FF7 and FF8 was released they used the tools to compress data in a format nowsday is impossible to change. And they lost the source codes, bargh!

Shinra building inside is distorced/sprited. none can do?

In first post please include date of releases for reference, thanks.

Silk dressed Rinoa, and Baland vest for Selphie Please :P

Gold Saucer entrece is Broken in Cd3

Yes, yes, i downloaded these about minutes, all workes again but i don`t like then, too pixeled! I used the sharped ones.

Bike plays ok, I got 88 files It`s really 105??

C:\Program Files\Square Soft, Inc\Final Fantasy VII\mods\FacePalmer\movies
C:\Program Files\Square Soft, Inc\Final Fantasy VII\mods\FacePalmer\movies\

but why is facepalmer your mod path? is there even a movie folder in there?

Only now the Squaresoft Video plays, i didnt rename the files, i used a slot to Shina Building and the video of scape doesnt run, skips to motorxicle minigAME. tHIS IS GETTING MY NERVES!

C:\Program Files\Square Soft, Inc\Final Fantasy VII\mods\FacePalmer\movies

This?  Not Working :(

I got a problem, the movies worked, but somehow now they dont play, i checked regedit and the path is H:\ff7\movies, i moved to the mod path to "Movies" and the problem persists, the movie plug in uses some sort of codec?

## Don't fiddle with these unless you know what you're doing.

# use shaders, if available and supported
# turn shaders off to use the OpenGL 1.1 backend
use_shaders = no

# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)
# multiple of the original resolution and up/down-scaling
prevent_rounding_errors = yes

# enable alpha blending for textures without an existing blending effect
fancy_transparency = on

# display frames per second counter in upper right corner
show_fps = no

# display some real-time debug information
show_stats = no

# store external textures in a compressed cache for increased performance
# compression is not lossless, some artifacts may appear when this option is in use
# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache
# will cause that file to be recreated from the source
compress_textures = yes

# use pixel buffer objects to speed up texture loading
# will probably crash horribly on ATI cards but should work for NVIDIA users
use_pbo = no

# replace FF7's default framelimiter timer source
use_new_timer = yes

# use a more stable (but less accurate) timer to control FF7's framelimiter
# this option has no effect unless the use_new_timer option is on
use_stable_timer = no

# plugin used to play movies, FFMpeg is the only choice for now
movie_plugin = plugins/ffmpeg_movies.fgp

I Replace the old videos of FFVII PC 1998 with the ones of some great user here done. Create paths for the modes etc, Made a ISO, Et voilá, FFVII Re-release. :-X

Why... Why CircleHard? The music is Midi+mp3 combined??

Still using MIDIS? What they`re thinking????

Most awesome thing i saw today.

General Discussion / Re: New Summons Possible?
« on: 2012-07-24 23:32:29 »
Like FF6 remake from Gameboy Advance?

I think they Spoiled that, but putting Diablos and Carbuncle is enough, in the original is 16.

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