Author Topic: FF7 no longer starts up with 7th heaven despite working fine for almost a year  (Read 283 times)

ZxSol12

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EDIT:Someone on the discord helped me, if anyone has this, make sure you do this:


Been using this with mods for almost a year and it was working perfectly fine, I boot up my pc tonight, start the game through 7th heaven as usual (and I would like to reiterate, I have not CHANGED ANYTHING IN MY CURRENT MOD SETUP FROM BEFORE), now all of the sudden the launcher now hangs at "Waiting for FF7.exe to respond (up to 60 seconds)"

and heres whats in the app.log incase that helps somehow.

[00000000] INFO: Custom 7th Heaven FF7 Game Driver version 1.0.0.4
[00000000] TRACE: v1: 0x99CE0805, v2: 0xAC0D8B00
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1060 3GB/PCIe/SSE2 4.6.0 NVIDIA 431.07
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 1920x1440
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: fragment shader compile log:
0(20) : warning C7508: extension ARB_framebuffer_object not supported

[00000000] INFO: postprocessing program link log:
Fragment info
-------------
0(20) : warning C7508: extension ARB_framebuffer_object not supported

[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version 4.2.1, Copyright (c) 2000-2019 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] TRACE: *** Exception 0xc0000005, address 0x5f4630 ***
[00000001] TRACE: in D:\Programs\Steam\steamapps\common\FINAL FANTASY VII\FF7.exe
[00000001] TRACE:    at , address 0x0
[00000001] TRACE: in D:\Programs\Steam\steamapps\common\FINAL FANTASY VII\FF7.exe
[00000001] TRACE:    at , address 0x0
[00000001] TRACE: in D:\Programs\Steam\steamapps\common\FINAL FANTASY VII\FF7.exe
[00000001] TRACE:    at , address 0x0
[00000001] TRACE: in D:\Programs\Steam\steamapps\common\FINAL FANTASY VII\FF7.exe
[00000001] TRACE:    at , address 0x0
[00000001] TRACE: in D:\Programs\Steam\steamapps\common\FINAL FANTASY VII\FF7.exe
[00000001] TRACE:    at , address 0x0
[00000001] TRACE: in C:\WINDOWS\System32\KERNEL32.DLL
[00000001] TRACE:    at BaseThreadInitThunk, address 0x772dfa10
[00000001] TRACE: in C:\WINDOWS\SYSTEM32\ntdll.dll
[00000001] TRACE:    at RtlGetAppContainerNamedObjectPath, address 0x77cb7b60
[00000001] TRACE: in C:\WINDOWS\SYSTEM32\ntdll.dll
[00000001] TRACE:    at RtlGetAppContainerNamedObjectPath, address 0x77cb7b60
[00000001] UNEXPECTED: ExceptionHandler: crash while running another ExceptionHandler. Exiting.
« Last Edit: 2021-04-15 08:11:21 by ZxSol12 »