Bug testing begins.
SOOO..... i've got the list from dlbp(thank you much for the look thru btw) and he managed to find a few things so here is a small progress report.
These two things are the most important things that have been fixed. (Do not do what causes them this is why im telling you)
Bugs Discovered!!!!Serious bug with materia stock and materia in slots. Wrong materia is being added sometimes, and worse, there seems to be a "gravity" materia added to my list and some slots, with huge amounts of AP in the next level (6967295). When I load this same save again with BC, BC still shows empty slots and stock at that point.
Caused By:: The AP section of empty materia being set to 0x000000
Why:: Not Really sure.
Fixed By:: Detected empty slots now have their ap set to 0xFFFFFF
Time bug. Not sure how it is doing it but every now and then the time is coming out completely wrong. For example I messed about and placed in 99 hrs 1 min 1 sec and now time in game shows 1 hour 1 min 1 second. I think the hours calculation is the problem.
Caused By:: Editing the Seconds Box of your time.
Why:: Hours being set to seconds box value*3600 Seconds.
Fixed By:: Doing the Math correctly (hour box value * 3600 seconds).
Not so bad bugs.- Wrong Label In Keyitems Keycard 66 is labeled keycard 68 and the first midgar parts is really card 68, there are 5 midgar parts not 6
- The Annoying way new chocobo names would be filleed w/ 6 spaces has be corrected
- Some Slight differance in strings from the game text like "A-M Cannon = A▪M Cannon"
- Fixed Caps of Gil,Exp,Hours,and Coster High Scores.
Other New Stuff- New:Optional "Automatic" Exp,-> Lvl" mode sets the exp , lvl , next and progress based on exp like in game.(Enabled by default) This may expand to also set stats as well
These items are all fixed and will be released along with some other yet to do improvements in 1.9.1. If you must have it now you can build the
"trunk" of the svn from the sourceforge page.
EDIT :: MORE PROGRESS>>>
Added a Unknown Varible System (Test Data tab) for those who would like to help find new stuff to play with.. currently very basic.
Moved The world map stuff to the "Location" Tab Both Feild (saved location) and World locations can be edited there.
Working on getting the game playable from Bombing Mission To Wallmarket Via Flash Backs in Progress tab., also added new "Chruch In The Slums" Flash Back, this may not be 100% for 1.9.1.
Added a Clear all and add max of each item buttons to item tab.(max==127)
added a clear all key items button
Other Small internal stuff you won't notice unless you knew the code.