I think I've missed some posts here:
Hello Sega Chief!
First of all I want to congratulate you for this incredible game.
Last year I finished version 1.4 on STEAM and a little over a month ago I started playing version 1.5
I really like this... but i have a problem and reading other people I see that I am not the only one with it.
I am currently in GONGAGA, just after beating RENO and RUDE. But I have noticed something that did not happen in version 1.4 and is that with the SP system the SOURCES are no longer giving +5, +10 or +15 to the STAT. Now they only give + 1, + 2, + 3.
At first I thought it was a change to the game and I re - read all the documents in the DOCUMENTATION section, but nowhere do you mention this or in the changelog.
For this reason I entered this forum to see if there was an answer and I was surprised that there was a new version 1.5 of June 23 in addition to a new patch.
What I have done so far:
1. I downloaded version 1.5. of June 23 and I installed it. I think the installation was correct. I could verify it because the SUICIDE L5 changed to QUARRY FUSE.
The QUARRY FUSE initially applied barrier, mbarrier and reflect on the enemies.
2. I downloaded the NT 1.5 Enemy / Kernel Hotfix [23rd June 2018] and applied it.
I checked that everything was fine because the QUARRY FUSE no longer applies the benefits to the enemies.
Up there do you think I'm fine? Have I done the right thing?
Unfortunately, the SP system problem persists and the SOURCES only apply + 1, + 2, + 3.
I do not know what to do and you do not indicate it in any changelog or version 1.5 of June 23 nor in the NT.15 Enemy / Kernel Hotfix (23rd june 2018).
For this reason I wanted to ask you please to tell me what to do.
What should I do?
Should I re-uninstall everything and reinstall it?
Do I still need to download a patch? Which? How will I check that it is correct without having to start the game again?
Please your help as I do not know how to fix the SOURCES problem.
The newest versions use executable modifications now, one of which was to set sources to give +5 per use rather than +1 (to reduce button mashing). The latest version of the main installer should have a folder inside called Emergency EXE files, take the one for your version (likely ff7_en if it's steam) and replace your current .EXE with it. Sometimes the installer isn't able to patch the .exe for some reason.
To confirm that .exe is patched, source use should give +5 to stat. You don't need to start the game again.
Hey
Can anyone write down where can I find those enemy skills (or how to get them)? Coz i think description of the newest version is messed up or im just noob and cant find out, how to trigger enemy
Anyway, those enemy skills are mistery for me:
-Trine
-Magnitude8
-Deathcharge
Thx
Trine should be on Keeper as of the latest patch, or on Thundercracker enemy up on Mt. Nibel's first screen (manipulate may be needed).
Magnitude8 was changed in latest version to Time Flare, and should be available from Dragon enemies (like Nibel Dragon, Gaea Dragon, Crater Dragon etc.) Try using a Limit Break on them to activate it as a counter-attack.
Deathcharge is on a new enemy called Tsarcat in North Crater; Manipulate one to get it (you will need to be equipped with a Hypnocrown to succeed due to a level quirk).
Hey Sega Chief, thanks for the hard work on the mod. I've been enjoying it so far, but I think I may have run into an issue, or I'm not understanding something properly.
I'm level 21 and just unlocked the Rank Up system and it seems like I am not getting the proper amount of Sources. It's like I am only getting 1 Source for every 5 Points that I should increase; so if I choose something that gives +10 to Str/Vit along with the basic +5 to all stats, I'll end up with 3 Power and 3 Guard (+10 From Upgrade => 2 Source, +5 All Stats => 1 Source), then 1 of each other source... So instead of Cloud going from 37 Str to 52 Str, he went to 40 Str . I got the same results for ranking up all other chars - only getting 1 Source for every 5 Points I was suppose to increase.
I'm new to this mod, so maybe this is intentional, but if I can only Rank Up 8 times then Cloud would gain a Maximum of 24 Str throughout the course of the game, if I chose to give him a +10 Str Upgrade each time. This doesn't seem right, and now I'm hesitant to play anymore if the Rank Up system is doing this. I'll never be powerful enough if this is the case.
I'm using the v1.5 that was linked in the first post and updated on 6/23/2018, and I'm not using Arrange or the Randomiser. I'm also using a Steam version that was successfully patched/converted to the 1998 version for 7th Heaven. Everything else seems to be working properly - besides Yuffie's Clear Tranquil Limit Break, which says it Restores MP, but actually Restores HP. And the alternate descriptions for Potions/Ethers which indicate how much is healed in the field versus in battle seem to be missing now.
The .exe hasn't been patched; the Installer needs to be pointed at the FF7 folder now rather than the Data folder (sorry if the installer itself states Data folder; I'd better check the text). If the .exe isn't patching, then look inside the main installer folder and there should be another folder inside called emergency exe files; drop the one your game uses into your FF7 folder and overwrite it (should be FF7.exe if you converted the game and are not using Steam Launcher for it).
So I'm wondering, can you miss rank ups by not using them? Or do I just keep accruing sp and I can choose whenever I rank up? I'm at Cosmo Canyon, playing Arrange mode and so far the difficulty is good. Could be slightly harder at times, but it's just enough for some boss battles to keep me on my toes, for random encounters to be relatively swift and to put me at a place where I want to have the best equipment and good materia, etc. I am a little worried about the rank ups making the game too easy though. Will I end up too weak if I forego all the 7 rank ups I haven't used?
It's
\Innate Ability: MP Regen & Overcharge//
Cait Sith will slowly regenerate MP throughout a battle, and will regain MP
even faster while Defending. MP gained can go past his MaxMP amount.
If you go in the New Threat file you downloaded, under the documentation folder there should be a readme.txt file that gives you general information and you can find all of the info about the characters there.
You can't miss out on Rank Ups; you can waste SP though if it reaches 255 so it's best to use them as soon as you get to 200. If you decide to hold off then it doesn't matter, you can still get all 8 ranks out by gathering SP from fighting enemies (late game enemies give a lot more than early ones).