Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3071557 times)

Chrysalis

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4025 on: 2018-01-05 11:01:26 »
is there a way for the missing information in battle to be added back such as max HP?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4026 on: 2018-01-05 11:02:44 »
There's no space for max MP with the original font, but you don't really need it, as there is a colour bar under the MP amount showing you the relative difference.  Max HP is already shown in battle with The Reunion.  If you're using 7th Heaven, then that's not applicable to this mod.
« Last Edit: 2018-01-05 11:05:01 by DLPB »

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4027 on: 2018-01-05 16:34:48 »
https://ibb.co/jy2XHG

hands up anyone who has seen this.  Am I responsible?

Cert Serth

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4028 on: 2018-01-05 18:36:57 »
Hard to say. Here's vanilla for comparison.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4029 on: 2018-01-05 18:53:24 »
Yeah but mine does that too.  It does both but randomly. Question is, does it ever do what I showed in the pic in  the original PC?

obesebear

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4030 on: 2018-01-05 20:39:00 »
did your large map get substituted for the small one, or did the small one just relocate up there? Never seen that before

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4031 on: 2018-01-06 13:54:24 »
I think I've just accidentally missed something with the map X Y and it's ended up moving.  The original code allows for the map to move about the screen (something that never actually happens - ALTHOUGH...  perhaps that code is taking into account of when you submerge).  But since I forced it to one place, the large map X Y will end up being the coords of the small map when you submerge.

So, yeah, this is a Reunion issue.
« Last Edit: 2018-01-06 14:04:28 by DLPB »

LeonhartGR

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4032 on: 2018-01-08 09:19:07 »
Hey Daniel! Well done with the detailed and  pro work so far mate! So when the new version is released will we see an update notification in the 7th Heaven projects list?  Do we have to download it again or will the new iro file reconstract the older one?

Thanks man!

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4033 on: 2018-01-08 23:11:26 »
I don't follow 7H at all - and unfortunately I have no idea when Reunion will be released. There is heavy testing ahead - but it's drawing closer.  Bit by bit.  I thought it would be done in Nov.  This month isn't impossible.  But I am turning into Martin from A Song of Ice and Fire with my release date predictions.

Cert Serth

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4034 on: 2018-01-13 21:12:27 »
Yeah but mine does that too.  It does both but randomly. Question is, does it ever do what I showed in the pic in  the original PC?
I can't say I've ever seen it do that before, vanilla PC or current releases of Reunion.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4035 on: 2018-01-13 21:47:20 »
It's fine. It was my fault :) I've corrected.  It will do it on Reunion if you have large map and submerge in submarine.

EQ2Alyza

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4036 on: 2018-01-14 05:24:35 »
Hey Daniel! Well done with the detailed and  pro work so far mate! So when the new version is released will we see an update notification in the 7th Heaven projects list?  Do we have to download it again or will the new iro file reconstract the older one?

Thanks man!

It'll be a completely new download that should notify when it's been updated. I don't do patch updates unless it's a small amount of files needed to fix something. R06 will be such a significant change to the previous that doing a patch update would take way more effort than I am willing to do to sort through what would be changed and what would remain untouched.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4037 on: 2018-01-17 23:10:41 »
I'm finding it hard to see this forum I am so pissed. But I am making progress!


Admin note: In the UK, pissed means drunk

Ah!  Yes.  I forget we have so many "bloody" differences over the sea.  ;D
« Last Edit: 2018-01-18 10:27:44 by DLPB »

LeonhartGR

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4038 on: 2018-01-18 08:09:00 »
I get it Alyza. We can just deactivate the mod anyway instead of uninstalling it and that's the comfort 7th Heaven provides us. I was just curious about the function of an update in 7th heaven. Thanks to both!

enderandrew

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4039 on: 2018-01-22 20:39:32 »
Forgive my ignorance, but will this be installable and compatible with a 7th Heaven install then when it is released?

I'm just looking to start a FF7 modded install, but I might wait for this release and play another FF game in the mean time.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4040 on: 2018-01-22 23:16:13 »
I've no idea.  But since my new method of modding is completely new...  less likely.

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4041 on: 2018-01-23 06:10:33 »
Depends on, if you still use lgp files it only needs some restructures of the internal mod files. I asked Iros back then to allow 7H to modify other non FF7 own files, and he had added support for them. But there is a good chance that 7H might not work with your mod manager. We will see.

youknowiknow778

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4042 on: 2018-01-24 03:56:30 »
So the only 7th heaven mod I couldn't find a workaround with this is the break 9999 limit! New threat gave me some stange cloud models but if you put ChaOS base at the bottom of your load order it will fix that again! AWESOME!!!!

hay

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4043 on: 2018-01-26 10:58:17 »
From what I've gathered R06 sounds pretty f*cking great, can't wait to try it out.

Mcindus

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4044 on: 2018-01-28 17:42:02 »
I'm finding it hard to see this forum I am so pissed. But I am making progress!


Admin note: In the UK, pissed means drunk

Ah!  Yes.  I forget we have so many "bloody" differences over the sea.  ;D

Make sure you take plenty of beer breaks like this one! :)
You deserve it - this project is truly astounding. (more like insane...haha.. but wow.)  This guy are sick.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4045 on: 2018-01-28 18:04:08 »
And thanks for the donation. To you and all who contributed.  It was  a very generous amount. :)

esteleath

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4046 on: 2018-01-28 23:58:44 »
How is the work going? Any closer to R06?

LeonhartGR

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4047 on: 2018-01-29 23:21:51 »
I'm not meant to be rude but this question made me recall the "every time you ask... it will be delayed 6 months" quote. Please post the correct response since I'm missing the exact phrase :P

Mcindus

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4048 on: 2018-01-30 03:17:00 »
I'm not meant to be rude but this question made me recall the "every time you ask... it will be delayed 6 months" quote. Please post the correct response since I'm missing the exact phrase :P

Hahaha... this is so true... I'm so sorry to my italian fans that had to wait over a year for their version of SeeD Reborn :x lol
R06 will come out when it comes out.  If it ever gets postponed, just know DLPB is making it even better than it would have been. Patience is a virtue.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4049 on: 2018-01-30 03:30:32 »
I said that phrase earlier today too.  ;D  I am trying to get it out as fast as possible with as many bug fixes as I can.  It is taking an awful lot of time.