Hmm Ok.. I suppose we could make up a syntax then..
C would be a good start I suppose as well.
Well I would not call it like assembly as it's compiled, it's more like JAVA in that respect
Irregaurdless of that, what type of parameters do the scripts accept?
IE
1 byte
2 byte
4 byte
operands?
Anything unusual like strings?
Does it accept pointers if so what kind of pointers?
File names? etc.
If it uses for example pointers to names and scripts etc. I would be more inclined to use C for the base of the scripting language. if it passes strings directly then I guess 'C like' is not likely what it was like
C like is probably a good starting point actually
It's the most common denominator.
Disassembly of the script into a C like syntax I do not think will be too difficult.
Compiling new scripts is a horse of a different color however
Cyb