Author Topic: FAQ: Chocobo races crash under NT/2000/XP (technical)  (Read 120965 times)

Relf

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #100 on: 2004-07-12 00:35:31 »
Nope I have no idea.
intell pentium4
SIS650 (vid card)
windows XP
software rendering
Also I cant see the movies.
Is that all you need?

Goku7

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #101 on: 2004-07-12 02:01:09 »
Quote from: Relf
Nope I have no idea.
intell pentium4
SIS650 (vid card)
windows XP
software rendering
Also I cant see the movies.
Is that all you need?


Well, you also need to run the "DirectShow Installer" off of the Install CD, it contains the codec you need to see the movies.  If that doesn't work, then get the "upside-down movie patch", as that should both either install or update the codec with a somewhat newer version.

Don't worry about the installer trying to replace the rest of DirectShow with an older version; it won't.  At most, it'll just install the codec, but the "self-preservation" code of DirectX itself will also kick in and ensure that the older version of DirectShow will not overwrite the version you have, as far as I know.

Relf

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #102 on: 2004-07-12 04:57:36 »
I have DrectShow, still it doesent work.
On edios.com they said it was a video playback error, time based mabye?

sw5000

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #103 on: 2004-07-12 07:24:20 »
Quote from: Aaron
About the XP patch.
Read: http://forums.qhimm.com/viewtopic.php?t=1656

Oh, so THAT was the hoax file they wre talking about. Thanks. :oops:
Anyway, where is the gondola that was mentioned earlier?

Darkdevil

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #104 on: 2004-07-12 09:00:30 »
In the gold saucer where cloud gets to go out for a night of "fun*" with either tifa barret or Aeris.


* My definition of fun differs greatly from theirs.

EmperorSteele

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #105 on: 2004-07-12 16:16:20 »
Or Yuffie, you forgot =P

Darkdevil

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #106 on: 2004-07-12 16:52:24 »
In my case she doesnt count as if i every try to "obtain" her, the game crashed at the mystery ninja battle...

Goku7

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #107 on: 2004-07-12 17:06:42 »
Sounds like her battle model data is corrupted or something...have you tried copying the old file from the CD over the current one?

Darkdevil

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #108 on: 2004-07-12 19:02:06 »
yeeep.  Ive tried nearly everything....Ive just un installed and re installed and no change...It doesn't bother me.  I hate her anyway.

Goku7

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #109 on: 2004-07-13 00:16:30 »
I just got an idea.  LGPTools has a "repair archive" option....perhaps you can use it on battle.lgp....?

EmperorSteele

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #110 on: 2004-07-13 05:14:20 »
That's one wierd effin error.  Maybe it has something to do wtih the camera flying around all over..? *shrugs*

sw5000

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #111 on: 2004-07-13 08:53:26 »
Quote from: Darkdevil
In my case she doesnt count as if i every try to "obtain" her, the game crashed at the mystery ninja battle...


I got Yuffie with no problem.
Spoiler: show
Like that is worth clebrating.

Darkdevil

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #112 on: 2004-07-13 11:24:13 »
Its strange, I can get into the battle, It will go zoom in on her and then will CTD....

Goku7

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #113 on: 2004-07-13 20:24:29 »
Quote from: Darkdevil
Its strange, I can get into the battle, It will go zoom in on her and then will CTD....


So, it doesn't crash until after you see her? ....hmm....maybe it's her battle _animation_ data that's missing or in some way corrupt.

Ok, I need you to clarify something.  You said it happens despite doing an uninstall/reinstall -- did you also make sure to copy battle.lgp over from the game discs as well?

Doing that should rule out the possibility that the battle.lgp that's on the _install_ disc is corrupt while the game discs have a good copy......

Darkdevil

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #114 on: 2004-07-13 20:42:54 »
Ive just copied the Battle>LGP file over and it still does it.  Yet its fine in every other battle.  Which is stragne, because doing it on my other older PC is fine....Im past that part now anyway, and im using yuffie normally...so god knows whats happened.

Relf

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #115 on: 2004-07-14 13:26:48 »
So what type of computer is it that causes such an oddity?

Darkdevil

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #116 on: 2004-07-14 13:30:45 »
I honestly dont know...Either way its done now.

sw5000

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #117 on: 2004-07-16 08:16:18 »
I skipped Gongaga to go to Cosmo Canyon. I watched the Lifestream movie with no problem.

Only thing is, how do I get to Gongaga in the first place?

Darkdevil

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #118 on: 2004-07-16 09:07:18 »
Dont you have to go through Gongaga to get to cosmo....

Messiah99

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #119 on: 2004-07-16 09:57:33 »
Quote from: Darkdevil
Dont you have to go through Gongaga to get to cosmo....

No, the first time I played I actually missed Gonaga entirely until after the Temple Of The Ancients when you wake up there. Not sure how that happened, but it did, haha.

sw5000

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #120 on: 2004-07-16 10:12:49 »
Quote from: Messiah99
Quote from: Darkdevil
Dont you have to go through Gongaga to get to cosmo....

No, the first time I played I actually missed Gonaga entirely until after the Temple Of The Ancients when you wake up there. Not sure how that happened, but it did, haha.


Probably because Gongaga is on a hill...

Qhimm

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #121 on: 2004-07-16 10:18:07 »
And why are you discussing Gongaga and the Cosmo crash under the explicit FAQ topic for the Chocobo races crash? If you're going to talk about a new topic, make a new topic. If you actually come up with anything worthwhile, it will be saved as a new topic in the FAQ forum.

Argh I don't have time to look it up... Next mod that comes around, split this topic where it went off-topic and move it to Game Tweaking or something. Thanks.

Kevdude

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #122 on: 2004-11-30 12:35:10 »
i found that changing the compatibility on the properties of the exe stopped me crashing because i would crash as barret and dyne jumped off the bridge to see the town burning but after i changed the compatibility to windows 95 it stopped, weird lol.

maybe this would work for some others aswell? just sharing what i found out :)

Ramuh_materia

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #123 on: 2005-11-24 10:52:51 »
Thanx for the chocobo patch!! It worked like a charm.

James Pond

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FAQ: Chocobo races crash under NT/2000/XP (technical)
« Reply #124 on: 2005-11-24 13:44:54 »
Woah there.

Avatar size WAY too big.

Read the rules please.