No worries, I had other things to keep me busy meanwhile. Anyway, I'll greatly appreciate if you can help me in this endeavor
There are a couple of details I'm still unsure of. However, for the most part, I would need a panoramic view taken from the slums of sector 5, relatively near ground level. Now, about the aspects remaining to be set:
- I'm not completely set on a particular lighting settings. I would prefer some daylight conditions (where we get the feeling of indirect lighting beneath the plate), as the other scenes seem to be shown in daytime (such as the outdoor scene of Aerith's house), with mostly sunshine (partly cloudy if you prefer). I'm guessing the sun lamp would be in the general direction of the South, not sure about how high in the sky (I think we'll avoid zenith though).
- I wonder if there are a couple of other details you may want to set in the scene before rendering. First, I was wondering about populating the ground with "typical slum houses", in the manner of the following scene:
http://bulk.destructoid.com/ul/142776-the-memory-card-62-leaving-midgar/FFVII%20-%20Leaving%20Midgar-620x.jpgIn that respect, we can keep things rather simple and populate the ground with a single model which can be done quickly, no need to be accurate here.
- How to set the horizon? Probably the simplest would be to have a fitting background image for the landscape and the sky, but I'm not sure where to chose from (Advent Children still frame?)
Let me know what would work best for you.