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Miscellaneous Forums => Troubleshooting => Topic started by: Mortael on 2014-12-03 07:45:02

Title: Any clue as to how to get World map textures working In-game? (FF8)
Post by: Mortael on 2014-12-03 07:45:02
So I have a new map texture to replace the current one, but I have no clue as to how to get it working in-game. As far as I am aware... PuPu doesn't work for World.fs? And I have tried the hashmap codes and objmap codes, I am not sure what else to do.
Title: Re: Any clue as to how to get World map textures working In-game? (FF8)
Post by: Vgr on 2014-12-03 10:36:53
Are they named properly based on the game's names? Direct mode (using Aali's driver) might be your best guess; you might need to convert the files you have into a format FF8 can read to pack them back inside the .fs archive. myst6re's Deling can unpack and repack .fs files.