Author Topic: AC Nero's custom start menu.  (Read 108571 times)

Nero

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #50 on: 2009-11-08 13:41:24 »
Sorry for the delay. Have fun:

(Instructions are in the first page)



« Last Edit: 2009-11-09 14:52:08 by Nero »

Grimmy

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #51 on: 2009-11-08 13:50:43 »
Very cool, thanks for those.

Nero

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #52 on: 2009-11-08 13:54:39 »
You’re welcome Grimmy.

Hellbringer616

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #53 on: 2009-11-08 15:46:01 »
Awesome release. I'm not one for the AC style so i'm glad you included one without cloud in it. amazing work :-D

drfeelgud88

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #54 on: 2009-11-08 22:01:30 »
Awesome release. I'm not one for the AC style so i'm glad you included one without cloud in it. amazing work :-D
Same here! This is a really awesome mod Nero. Nice job!!

Nero

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #55 on: 2009-11-09 14:46:07 »
Thanks guys, glad you like it.

Jaylunamon

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #56 on: 2009-11-10 12:54:31 »
When I put the .png into the Texture folder and start up my game, all I get is a Grey screen on my Start menu, any idea how to fix this?

Nero

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #57 on: 2009-11-10 15:37:37 »
I’m not really sure what the problem is. Can you tell me exactly by name what files did you move where and what other modes you have placed in your game? Also do you have the latest version of Aali’s custom drivers installed?

Jaylunamon

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #58 on: 2009-11-10 15:56:57 »
After I got the grey screen I went and re-downloaded the Driver, but I still get the Grey screen. So I am using Buster_00. I placed it Directly in the Texture folder which is in my FF7 Directory. I placed the Buster.tex file into the decompressed Menu_us LGP file, re-packed them and overridden my original Archive. So I do not know why its not working

Hellbringer616

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #59 on: 2009-11-10 16:01:57 »
Having an issue myself thats not a grey screen, No text.. an easy fix by adding text to the picture, But still thought Aali's driver fixed that. Will report to Aali. Anyone else having this issue?


Nero

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #60 on: 2009-11-10 16:52:46 »
After I got the grey screen I went and re-downloaded the Driver, but I still get the Grey screen. So I am using Buster_00. I placed it Directly in the Texture folder which is in my FF7 Directory. I placed the Buster.tex file into the decompressed Menu_us LGP file, re-packed them and overridden my original Archive. So I do not know why its not working
Well, you did everything right so it might be another mod that’s causing it. Try it on a fresh install with only the 1.02 patch and Aali’s drivers on it to see if it will work.

Having an issue myself thats not a grey screen, No text.. an easy fix by adding text to the picture, But still thought Aali's driver fixed that. Will report to Aali. Anyone else having this issue?


That’s strange, having the hand cursor but no text. Does this also happen when you run the game in full screen? I don’t think that it’s the custom driver’s problem. I mean this feature worked fine for me and Aali. It must have to do something with your game settings but then again yes perhaps you should report it to Aali, he should probably know better.

Hellbringer616

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #61 on: 2009-11-10 17:32:18 »
Somehow i broke the Team Avalanche patch, as most the in game text is invisible. Not sure how i did that.. But i'll just have to repack everything

EDIT: Yep, busted the menu_us.lgp somehow, Repatched everything up and it works (and looks) fantastic
« Last Edit: 2009-11-10 17:48:59 by hellbringer616 »

sl1982

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #62 on: 2009-11-11 00:34:56 »
Somehow i broke the Team Avalanche patch, as most the in game text is invisible. Not sure how i did that.. But i'll just have to repack everything

EDIT: Yep, busted the menu_us.lgp somehow, Repatched everything up and it works (and looks) fantastic

Stop breaking my stuff!  :x

Nero

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #63 on: 2009-11-11 16:48:53 »
Ha,hah. I don’t think he did it on purpose sl1982, but I suppose that solves the mystery.
Btw would you like to include this mod to Team Avalanche’s patch, maybe as optional if you guys still prefer the old avatars?

sl1982

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #64 on: 2009-11-11 16:54:41 »
Ha,hah. I don’t think he did it on purpose sl1982, but I suppose that solves the mystery.
Btw would you like to include this mod to Team Avalanche’s patch, maybe as optional if you guys still prefer the old avatars?


Yeah i can do that if people express an interest in having it included.

Grimmy

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #65 on: 2009-11-11 17:08:25 »
I'm interested in having it included.

drfeelgud88

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #66 on: 2009-11-11 19:28:43 »
I'm interested in having it included.
Same here!! But just don't include the AC stuff. I've nothing against AC stuff, but it's just not original. Sorry!

pyrozen

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #67 on: 2009-11-11 19:31:09 »
I'm interested in having it included.
+1

obesebear

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sl1982

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #70 on: 2009-11-11 20:22:02 »
I'm interested in having it included.
Same here!! But just don't include the AC stuff. I've nothing against AC stuff, but it's just not original. Sorry!

This is a funny comment since this whole topic is about his avatars and start menu that come from AC material

drfeelgud88

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Re: (REL) high resolution FF7 avatars & start menu
« Reply #71 on: 2009-11-11 23:14:29 »
This is a funny comment since this whole topic is about his avatars and start menu that come from AC material
Hey!! The start menu; it's pretty obvious which one could be considered the "non-AC" one. And as for the avatars, the Barret is the only one that is in AC-form (but re-colored). Hence, it's closer to originality is it not?  :lol: