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Messages - Salk

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Releases / Re: Aavock UI 1:1Remastered
« on: 2022-01-09 07:11:02 »
Thanks for still offering to make the conversion for this, -Ori, even if the priority is low.

I still hope that Aavock will step up and produce a Reunion version though. Like you said, the original author would be the best person for this even considering that there are some artistic choices involved.


Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-12-31 07:23:23 »
Beautiful work, jusete!

By the way, I have a question/request: I think it would be great if the scenes that include animations may be prioritized before any other because even if now there is a way to play the animations in the upscaled scenes, it seems that enabling that takes a huge performance hit on very powerful computers too.

Releases / Re: Aavock UI 1:1Remastered
« on: 2021-12-31 07:11:41 »
I've also been advocating for a Reunion-compatible version of this.

I thought it was on the way to come a couple of months ago but it seems it didn't unfortunately pan out.

Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-12-12 12:30:18 »
It was truly a nice surprise!

Xmas 2021 is coming and there might be more! :-)

FF7Voice / Re: [FF7][Tsunamods] Echo-S Voice Mod
« on: 2021-10-27 08:20:14 »
Wow, wonderful news, Tsunamix!

All my thanks to everyone involved for making this a reality.

Releases / Re: [FF7PC]Revival - A FFVII Enhanced Mod
« on: 2021-10-26 06:48:35 »
Hello, Urbanhack86.

I would recommend wictoriously's Avatar Pack ( to be included although it might be hard to get the original author's permission since it's gone missing for a few months and never posted much after her debut.

Hello, satsuki.

Thanks for the updates.

Is now the content of the .iro version identical to the content of the AIO pack?


will you consider including ninostyle's chibi models as part of SYW in the future? (if the original author would be okay with that, of course)

I am a huge admirer of his models and I am one of those who will surely want to use those as part of a graphics overhaul of the original game.


FF7 Tools / Re: [PC] Aeris 1.2 Background Tool for FF7
« on: 2021-07-02 15:26:36 »
Congratulations on this new release!

Releases / Re: Aavock UI 1:1Remastered
« on: 2021-06-09 17:26:41 »
We do have some truly amazing talents in this (and other) FF VII community and l can but echo the sentiment of olearyf2525.

Really looking forward to the next progress here.

Thanks for sharing, Aavock!

Releases / Re: [FF7PC-Switch] Beacause LayeredFS
« on: 2021-06-09 05:07:46 »

I tried sending you a PM but it failed because you cannot receive them. Is there a way for me to contact you privately?


Releases / Re: Aavock UI 1:1Remastered
« on: 2021-06-06 05:55:07 »
Simply beautiful!

I like Satsuki's intro and l honestly cannot understand how a "reminder" that the game is modded can break atmosphere.

To me it has the opposite effect.

The game was made better through modding and I'm happy to be discreetly enough reminded about it. It's not like there's a permanent watermark to annoy the player with during game time, really. *That* would be breaking immersion.

We say we're all very grateful. Perhaps a small way to show it would be to "tolerate" the artist's signature video?

Releases / Re: Aavock UI 1:1Remastered
« on: 2021-05-29 04:59:00 »
My eyes are not so well trained to spot much of a difference but I love the perfectionism behind your production, Aavock!

Keep it up!

Releases / Re: Aavock UI 1:1Remastered
« on: 2021-05-27 05:45:43 »
It does look real good now, Aavock!

Outstanding job, as usual.

Amzing... Thanks, Cosmos!

I hope you are doing better and better, Bynyl.

And looking forward to the next update, of course (simply loved your latest creation Jenova Perfect).

Best of luck!

Releases / Re: Aavock UI 1:1Remastered
« on: 2021-05-10 13:44:16 »
Outstanding job, as usual.

Thanks for the prolonged effort towards perfection. ;-)

Releases / Re: FF7 create new fields
« on: 2021-05-01 18:27:51 »
I see a bright future ahead of you!

Thanks for sharing.

Hello NFITC1!

Sorry if this was not the right place but I thought Proud Clod had to do with editing the enemy's AI which is what you said this software can do, among the other things?

If I am wrong, could you please tell me if there is some other tool that may do what I am trying to accomplish?


Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-16 16:17:43 »
Simply stunning work, as usual.

I think there are some wonderfully talented modders here and elsewhere that together could have made the REAL FF VII remake.

Hello all!

Perhaps someone here can help me with what I would like to do. In short I want Ruby Weapon to become vulnerable just after one of the party member is dead as opposed to the senseless two.

I suppose there is some script to modify in order to achieve that but it doesn't seem an obvious change.



I downloaded WallMarket 1.4.5 and it seems the last version is from 2010 (!).

Perhaps that is why I was not too surprised that when I run the .exe on Windows 10 nothing happened.

Anyone successful at running this tool on a modern OS?

My bad: I had not installed the required Power Pack software. WallMarket 1.4.5 does start on Windows10. I will see if I can understand how it works.  ;)

Hello, Caledor!

One question Two questions. 1: The Reunion is going to update its translation and finalize it sometimes this year. Are you going to update the Italian one accordingly as well when the time comes?

2: In the past I created a mod that replaced the original scene.bin and kernel.bin files with my own modified versions. Would it be compatible with the Italian ReTranslation?


Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-04-11 15:05:21 »
Beautifully done, Shampignon.

Thanks for the preview.

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