Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - satsuki

Pages: 1 ... 3 4 5 6 7 [8] 9 10 11 12 13 ... 32
176
please take a screenshot of the launcher itself, all option are not in the ffnx config file ^^

177
@Napper:
Witch language do you use for your ff7 version ?
Witch option of the pack do you use ?

178
As said in the first page
Quote
Please Use Steam AIO installer unless you want to add other mods; if you want to add more mods then use 7th Heaven 2.3 + iros (no support from me).

So if you want to add mods, go to 7th ^^, you'll find my mods and others mods

179
no support here for pirated version.

180
seems the installer don't even launch fully.
are you sure your antivirus don't block it ?

181
My intro FMV is the same exact time that the eidos FMV so it don't take more time to launch than the vanilla game.

As for other mods, well i made an intro FMV you'll see it if you use my fmv pack, so it's logic, like jusete tag each of his fields with a signature or easter egg in it (and as i've done it myself in 3 of the 686 fields i upscaled).

Of course if you want to disable it you can, mod are make to be tweaked, but think about it, you spend more than 2000h to make a mod, you put your sign on a fmv no longer than the original one witch only play once when you launch the game, then users just remove it ... i feel sad about it, but of course do as you want.

182
I don't get the point of removing my presentation, it's only a few second FMV to show you're using my work...

183
Steam use the OST from official OST from squaresoft
my pack (with the "psx music" checked) use the exact psx music (from a real audio emulator, and i can tell be comparing with a real psx i own there's no difference).
if you want to use the original crappy old pc version musics (midi), no option to use them out of box with my current pack

184
So was only a bad updating way ^^'
Glad you found it

185
As it's working for me in 7h and also i got no report at all about my aio pack not working about this... to me it's 7h configuration related, not my pack's.
So please go to 7th support ^^

186
I can't reproduice this bug at all.
have you tried to enable ONLY this 30fps fmv mod and nothing else with default FFNx settings for tests (no hd textures, no 3d models, no fps patch ...) ?

188
I can't reproduice the fmv bug.
Could you try to use only my 30 fps fmv mod and nothing else ?
Do you use the lastest FFNx + lastest 7th heaven ?

189
try not to use the psx like musics and tell me if it's working

190
I just installed the lastest 7th heaven for tests (just to be sure of my iros as i don't usualy use 7th).
I have not a single bug, no battle square wheel bug, no model 30 fps fmv bug.
I'm using this 7th version : https://github.com/tsunamods-codes/7th-Heaven/releases/download/canary/7thHeaven-v2.3.1.13_Release.zip



I'm using my full pack only, so i gess your bugs come from a conflict with another iro's:

191
Quote
Ran into another glitch just now, with no dialogue boxes showing up in the Temple of the Ancients pool flashback. I tried disabling the transparent dialogue boxes mod to get them to show up, and nada.
This is a known bug with some modern 3D model (like the chaos one for exemple)

Quote
The slots in the battle arena are also blank.
Do you using the iro's or the AIO pack ?

Quote
The no model until fmv finish bug only happens when you use the 30 fps option the 15 fps option works fine (IROs ones)  i noticed that on the 30 fps Iro there are 2  moviecam.lgp files, one on CD folder and another one on the movies folder, it's that right?
Yes but i don't know why it's doesn't work with the iro's, it's working fine with the AIO pack, need to check this some more

192
Steam AIO 5.31 update ready:
-Updated FFNx (correct some special function shortcut)
-Updated Aavock's HD fonts


Menu and font iro 5.23 ready:
-Updated Aavock's HD fonts

193
So it seems my iro don't get the gamadata applyed, the file is probably in a bad place.
If some iro's maker can look at it, would be cool ^^

194
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-26 05:37:57 »
Alright let me reply.

Aavock, thanks for getting back to me! So I'll just have to wait for you to redraw those psx buttons then? I can do that, not a problem. I'll keep a look out when you or Satsuki update your graphics pack.

Sega Chief, so I took a look inside Satsuki's SYWV5/direct folder. He only has char in there, no menu. So your menu_us.lgp should be preserved, and not be overwritten. Right? Actually looking inside the data folder, I can't find a char folder at all, which .lgp would that be inside? I had the same issue when I was using your mod, and Satsuki's, with 7th heaven. So it's not a stand alone conflicting problem. Only time, I didn't have the problem was when I was using The Reunion, but I was using V4 of Satsuki's upscaled graphics, which didn't include any font or menu upscaling.
No you don't get it.
I have the Aavock menu included in pack
The external texture are used over internal texture
As the psx button replace some letters in the font, the NT mod button are overwritten with Aavock HD texture as it should be.
The only way to use Aavock texture + psx button will be to have those buttons in the Aavock texture file (replacing the corresponding letter as in the NT mod)

195
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-22 17:45:33 »
Cool thanks Satsuki. Is that something that can be fixed, or should I find a different font mod? Btw, Satsuki, what would I have to uncheck to use a different font mod?
As said in the first post of my mods : "Please Use Steam AIO installer unless you want to add other mods; if you want to add more mods then use 7th Heaven 2.3 + iros (no support from me here for 7th Heaven)."
So just go to 7h if you want to change mods, it's more conveniant for this

196
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-22 14:54:28 »
The problem is that nt mod seems to use unused font char to convert them in psx buttons.
In Aavock font the char are used as in the original pc font witch didn't provide psx buttons.

197
probably the interpolated cam.lgp is not used in the right way.
let me know if other fmv have this issue ^^

i'll try to install 7h the test the iro this weekend

i tested the AIO steam pack and not issue about it

198
never seens this bug
witch options are you using ?
full pack or iro ?

199
there's some diffrence yes but it should looks good.
can you post a capture of it ?

200
AMD driver is crap ^^' try opengl maybe ^^'

Pages: 1 ... 3 4 5 6 7 [8] 9 10 11 12 13 ... 32