np Cloudiar. This may help you placing your models Apart from myself, I had you in mind specifically.
Does anyone see the Soldier Just a test.
For place field and also awesome for trace locations
Thanks for share, I have debuger integrated with coordinate but sometimes calculation fail
If you think increase the chances of the program or another I have some suggestions, debug the game are fantastic, but a program would be better (for size and accessibility), I personally think that these are necessary tools to create a great mod:
(ff7trainer and blackchocobo know, helpful in many cases, but not utilities to test and create mod)
Disable / Enable random battles
Disable / Enable PHS
Disable / Enable Save
Reload map (to test makou scenes for example)
Debug teleport (for home workshop in game xD)
Gamemoment editor (selector gamemoment)
Battle editor (by selecting the desired battle)
I use many utilities like this, but have some in an application would be great, imagine having gamemoment many maps with integrated editor, only this size of 2660 lines (in previous version makou reactor greater than 6000 xD ), this being a problem size, but if necessary for game control.
If you think of any suggestions for future would be great, in any case I can give you my game tester (may be good for you ^ ^)
include:
Take control of the game
Characters
Leader
Teleport
Lovepoints editor
Gamemoment editor
Boss tester
Sound test
All shops
Others
Also (should know) memoryhacking use tool to control the variables and memory correctly, for example to test the auction.
Anyway thanks for this utility, sure I'll use.
If I can help you with new debugger for tool or just to test your work please send me MP and send you